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Classic's Classics on PvP Condition Thief

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Posted by: Farson.9831

Farson.9831

What about something like this?

http://www.gw2db.com/skills/calc/thief#3|3|2632|2786|2645|8743|4989|20|2355|1704|0|0|0|0|0|0|0|0|0|20|1165|1168|0|30|786|2200|2359|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|

I personally don’t like just spending 25 points in a tree . . that major trait just teases me

So take 5 from Deadly Arts and put that into Trickery and pick up Hastened Replenishment (4 Init on a Heal)

Change HiS to SoM or Withdraw for the 15s CD on the heal to help with the triggering of Hastened Replenishment.

Change Infiltrator’s Signet to Shadow Refuge – this to combo with Dagger Storm as Dagger Storm will also Leeching Bolts that will steal life from your targets. Also Steal has a Shadowstep

I’m also debating between 20 in Deadly Arts (Power) and 20 in Shadow Arts (Toughness) . . . the major traits picked up with Shadow Arts would be Infusion of Shadow (Gain 2 Init on Stealth) and Hidden Thief (Gain 2s of Stealth on Steal) – this for the extra Initiative. Hmmm I’m thinking the power might be better because of the constant 5% dmg and the extra poisons. But the extra healing and toughness might keep you alive too.

And yeah I like the Uncatchable trait too . . . I meant to mention that.

Farson

(edited by Farson.9831)

Power builds for a thief newbie

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Posted by: Farson.9831

Farson.9831

Wolfe

Ah ok . . I see what you are saying now . . .

And really you should think about a CD build too . . .the bleeds are incredible from Caltrops and Dagger Storm . . . here’s the base build that I am looking at with 20 points to play with . . .

http://www.gw2db.com/skills/calc/thief#3|3|2632|2645|3997|8743|4989|0|0|0|0|0|0|0|0|20|2199|746|0|0|0|0|0|30|782|2200|2359|0|0|4|0|0|0|0|0|0|0|0|0|0|0|0|0|

The build is all about generating Initiative with the 30 in Trickery and 20 in Shadow Arts

I really like putting 10 points into Acrobatics for the Power of Inertia (Gain Might from Dodging) as Might also increases CD. The final 10 points I’m thinking following a build I saw that would take 10 more in Acrobatics to get the Vigor trait that would grant Vigor on Healing – this would help with stacking Might.

or putting the 10 in Deadly Arts for CD duration and so that Steal would deal some damage to my primary target since I’m constantly using Steal.

Farson

Power builds for a thief newbie

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Posted by: Farson.9831

Farson.9831

Wolfe

You should do some research before posting ONLY in caps . . .

Caltrops are a bleed
Lotus Strike is a poison
Dagger Storm is a bleed

all of those are afftected by your + Condition Damage.

Caltrops is up constantly with a 24s cd (traited) and the trait of dropping Caltrops when dodging.

and I’m not saying that D/D is geared to CD . . . just saying that there are a few very powerful skills that use +CD

Farson