Tons seem to be being said about the “NPE” but I have to wonder who the test “new players” were they were working with to give the devs the idea that nerfing virtually everything was going to somehow ENHANCE a new player’s experience. Sorry. I AM a relatively new player. I’ve wrangled one character to 80, only just, and when I play, I actually don’t like to rush to level. I do in fact like to take my time, and immerse in the content surrounding me, explore areas, play side materials, play with my abilities, etc. One of the things I greatly enjoyed about GW2 from the start was the ability to take on challenges at my own risk, to push forward as quickly as I felt a need to, and to drag my feet and take my time when I wanted to as well.
With the current changes- and even worse, the explanations for those changes, I feel as if the devs are suggesting that new players don’t even WANT options, powers, abilities- that we’re somehow window-licking nerbs who all need to be given the BIG BUTTONS version of the game or else we’ll freak out and leave because… “omg- it’s all too confusing!” Seriously? What the heck, devs? I can’t speak for ALL new players, but I can tell you this has done nothing but annoy and damage my experience.
(And btw- goggles are broken from the top down as well as from the bottom up. Low levels are nerfed from using them, and high levels are over-gated, and apparently not allowed to go back. Not sure where I should post that info, in case nobody’s figured it out yet…)
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