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Proposed Changes for Engineer Turrets

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Posted by: FausT.5482

FausT.5482

Hi all,

As a follow-up to my post from last Friday, I wanted to give you a run-down of the changes we’re looking to make to the engineer’s turrets:

  • Engineer turrets will be able to be critically hit.
  • Engineer turrets will be able to be affected by conditions.

Considering most minions/summoned pets are already susceptible to the aforementioned changes we feel that this is a fair way to bring turrets more inline with the rest of the game. These changes should only slightly affect the viability of turrets in PvE/WvW (low creature crit chance/condition application), while providing for more counterplay against turrets.

We’d love to hear your feedback on these changes. Feel free to respond below with your comments.

-Grouch

These are great changes and the sooner they are implemented, the better. I’d also like to propose a change which makes the turrets despawn after the engineer moves away from them a certain range, similar to how spirit rangers who do not trait into Spirits Unbound will have their spirits disappear.

Macdizzla

Itty Bitty Bunker's DPS Guardian Guide [tPvP]

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Posted by: FausT.5482

FausT.5482

Just curious if anyone has tested the +10% dmg from fiery wrath vs traiting inner fire for more fury up time? Reason being I could redistribute those 10 points from zeal to get bubble on rez and fury on burning?

Macdizzla

[Closed] Looking for a Guardian

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Posted by: FausT.5482

FausT.5482

Hey man,

I’m available to play usually after 7-8 PM PST as I do engineering work during the day and tutor at night.

I have roughly 1000 games total (70% team q, 30% solo q) and am pretty solid at what I do. Guard is my only 80 so I know the class really well and do a bit of WvW/PvE as well. I usually play altruistic healing bunker with pure of voice but I have been running alot of DPS guard recently and can run any other build you’d like. I can’t really commit to a strict schedule but I would be down to do some games.

BTW my guard name is Macdizzla

Macdizzla

(edited by FausT.5482)

Speed options?

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Posted by: FausT.5482

FausT.5482

Staff 3, save yourselves and retreat used in proper rotation can give you almost permaswiftness

Macdizzla

Is the Community just bad ?

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Posted by: FausT.5482

FausT.5482

The new map makes bunkering more fun! Plus everyone loves guard for the tons of stability I bring to the table.

Macdizzla

A New [GASM] Glory/Rank Farming Custom Arena

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Posted by: FausT.5482

FausT.5482

I like the cannon room idea… instagibs for everyone!

Macdizzla