Showing Posts For Fire Frost.2658:

[SUGGESTION] 1 player possess the dungeon=bad

in Fractals, Dungeons & Raids

Posted by: Fire Frost.2658

Fire Frost.2658

I am scared of doing any dungeon that is a bit long in this game, aetherblade path, fractal, arah.
Why? cause you never know if you going to get kicked of the dungeon because only one player left, yes i talk about the player that first launched the dungeon, if he get kicked or leave on his own, we all get kicked of the dungeon.
Please, fix this arenanet, this is not normal that one player possess the whole dungeon and can decide to kick all players of a dungeon.

And if you want a story , here is the story of today that happened to me, we was doing doing fractal level 38, we made the first fractal with the asura at the top, then a second fractal with snow everywhere and a big elemental of ice at the end then come the third fractal, it was the volcanic fractal, at the beginning of this fractal one player tell us he have a problem with his mouse so he cant continu, he dont want to annoy us by playing badly. We tell him ok and after that he have left we start searching for new player on LFG, since we was at 3rd already was not long before we found someone.
As soon as the new player arrive, the new player ask to kick someone of our party, of course i didnt said yes, and since he was new, he shoudnt ask to kick anyone of our party, and before i understand what happen we was all out of the dungeon, of course everyone realized that we was out of the dungeon and started to leave the party right after, in 10 seconde the party was destroyed.
No need to tell you that i was a little angry.
Now please arenanet, please find a new system, when players do a dungeon together the dungeon belong to everyone , not just to one player.
And about kicking someone from a groupe, make things in order that only someone is kicked from a group if 50% or more of the plyaer is alright with this.
For exemple, if we are 5 in the group and someone ask to kick another player then 2.5 is the half of 5 then it means at least 3 players need to say yes for the kicking, the one that asked to kick is already included so that means only 2 players of the group need to click on yes.
Thanks for taking the time to read me.

[SUGGESTION] drops put directly in inventory

in Guild Wars 2 Discussion

Posted by: Fire Frost.2658

Fire Frost.2658

Well, you guys dont seems to understand, if this is implemented you would never need to spam any bouton anymore, all drops would be placed automaticly in your inventory.

Think about ranged players, think about WvW, think about arah gate where you are shooting monsters everywhere around the place, you probably missing some drops even with AoE loot.

Just think about it, it would make the game so much more confortable, and for peoples like you that dont need this item you would simply need to not buy it from cash shop lol

[SUGGESTION] drops put directly in inventory

in Guild Wars 2 Discussion

Posted by: Fire Frost.2658

Fire Frost.2658

Hi, could the Devs please create an item that can be bought in the cash shop for X amount of Gems?

Once the item is used, it would unlock a new line in the option menu, and now when the player kill an enemy, the drops is directly placed in the inventory of the player that killed this enemy instead of being put on the floor.

The big advantage to this is you dont waste time searching for drops everywhere on the floor and also it’s perfect for ranged players they can kill monsters from far and never need to come close just to take theirs drops.
Also for WvW same things players could concentrate more on the fight.

That would make everyone happy in this game

Please, pretty please can you implement this in game? you would make me so happy.