Showing Posts For Fishy.3094:
FOV (Field of View) Changes Beta Test - Feedback Thread
in Account & Technical Support
Posted by: Fishy.3094
Okay so i don’t know if this is part of the FoV changes or not, but for some reason i’ve been able to sometimes zoom that far out. It doesnt happen every time, sometimes i log in and im not able to zoom out as far so im thinking it’s unintended.
Point is, please please please make us able to zoom out this far, im used to backing up the camera as much as possible from WoW and i am absolutely loving this zoomout
FOV (Field of View) Changes Beta Test - Feedback Thread
in Account & Technical Support
Posted by: Fishy.3094
Okay so i don’t know if this is part of the FoV changes or not, but for some reason i’ve been able to sometimes zoom that far out. It doesnt happen every time, sometimes i log in and im not able to zoom out as far so im thinking it’s unintended.
Point is, please please please make us able to zoom out this far, im used to backing up the camera as much as possible from WoW and i am absolutely loving this zoomout
It just seems like a nobrainer you know? entire guilds and loads of people jumping servers and completely dominating, having superior numbers all the time. It’s really making WvW pointless. I would expect atleast a fair fight in the teir not just one server stomping out the other two, getting and holding the orbs the entire week and winning 500,000 – 90,000 – 90,000.
End this madness now please Anet, putting a no transfer time penalty and/or charging gems for transfers isn’t that hard to impliment.
I just thought i’d add my voice to those already talking about it, there are some serious
rendering issues in WvW. It seems every time you have more than 80 players in a WvW
battle (40 each team) you get invisiZergs in which for the first minute you can’t see any
enemies and they only start to render after the wipe.
Every thing from flanking attacks to mesmer portals and people coming out of em don’t
render until a good minute after they appear, to be fair i also think this is a game issue
and not specific to my world.
I really hope Anet is looking into solving this problem, i’ve lost many a siege due to
invisiZerg showing up and killing us before we even see which opposing team killed us.
(edited by Fishy.3094)