Showing Posts For Florianna Mu.1248:

please make dungeon trophys account bound

in Suggestions

Posted by: Florianna Mu.1248

Florianna Mu.1248

I agree very firmly with this suggestion. Happy to do the same dungeon over if I can experience it with a different character.

The Great Dream Patch: Add Your Own!

in Suggestions

Posted by: Florianna Mu.1248

Florianna Mu.1248

I agree with everything in the opening post. ANet, please read this and act on it. These are all reasonable quality-of-life suggestions.

Why are people complaining so much?

in Fractals, Dungeons & Raids

Posted by: Florianna Mu.1248

Florianna Mu.1248

People are complaining more about the level of interest than the level of difficulty, if you read through the threads in this forum.

Huge numbers of mob hitpoints = boring
Running a dungeon 120 times to get level 35 armor (how on earth will you not be level 80 after doing that) = boring
Bosses that stand still and only attack the melee = boring

ANet can very easily tweak a few numbers here and turn boring into interesting, and that’s the reason people are complaining so much – they are hoping to prick ANet into action. Dungeons at the moment are “ok”, and they could be great.

Crash causing GW2 to verify files every time - but the crash persists!

in Account & Technical Support

Posted by: Florianna Mu.1248

Florianna Mu.1248

I keep getting this crash at totally unpredictable times. I can play for hours or crash on login. I run it once with -repair and it verifies the files, but this only lets me play until the next crash, minutes or hours later. Anyone else getting this?

—> Crash <—
Assertion: A file was corrupted in the archive. Please run once with ‘-repair’!
File: ..\..\..\Game\Main\MainCli.cpp(572)
App: Gw2.exe
Pid: 3372
Cmdline: -repair
BaseAddr: 00400000
ProgramId: 101
Build: 15477
When: 2012-09-11T20:25:05Z 2012-09-11T21:25:05+01:00
Uptime: 0 days 0:07:54
Flags: 0

—> System <—
Name: ARCHDEACON
IpAddr: 192.168.1.64
Processors: 4 [AuthenticAMD:15:4:2]
OSVersion: Windows 6.1 (64 bit)

—> System Memory <—
Physical: 6235MB/ 8191MB 76%
Paged: 13480MB/16380MB 82%
Virtual: 2729MB/ 4095MB 66%
Load: 23%
CommitTotal: 2900MB
CommitLimit: 16380MB
CommitPeak: 3407MB
SystemCache: 30067MB
HandleCount: 22809
ProcessCount: 55
ThreadCount: 821

—> Process Memory <—
Private: 905MB
WorkingSet: 330MB
PeakWorkingSet: 556MB
PageFaults: 501568

—> Game Context <—
MapId: 0
Flags: 0×241
ElapsedTime: 00:07:47

—> World State <—
<WorldState />

[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7600.16385 (64/32-bit compatible)]

—> ClientContextThreadProc Thread 0×5f8 <—

—> Trace <—

[…a huge load of hexadecimal numbers omitted here…]

—> Error Logs <—
Decode was cancelled in the middle of a file-load (0×0000c1e90). Corrupted?
File size mismatch from archive for 0×0000c1e90; expected = 54652, actual = 0
Raw file 0×0000c1e9:0×00000000 has CRC 0xd5c82f8d.
Decode was cancelled in the middle of a file-load (0×0000ec470). Corrupted?
File size mismatch from archive for 0×0000ec470; expected = 349596, actual = 0
Raw file 0×0000ec47:0×00000000 has CRC 0xcc788f17.
Mem Arena ‘Default’ capacity exceeded. Attempted alloc category: ‘Asset Service’ Size: 33146588
File 0×1ac3a stream 0×0 is corrupt
Raw file 0×0001ac3a:0×000767f9 has CRC 0×5ecdbc21.
Deleting file 0×0001ac3a

—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×1200
Version = 9.18.0013.0479
Description = NVIDIA GeForce GTX 560 Ti
Compat = 0×00100800
VidMem = 1024 MB