Showing Posts Upvoted By Foxtail.6024:

Increase vote kick count to 3 yes's

in Suggestions

Posted by: Korrigan.4837

Korrigan.4837

Even though I rarely do pickup groups and mostly stick to guild groups where this isn’t a problem, I agree that a MAJORITY (aka 3, and not 2) votes should be required to kick someone.

The Farstar Alliance [TFA] – Gandara Server.
A PvX guild for mature players with a life.

Colorblind Request: Event Icon Visibility

in Suggestions

Posted by: KrakenAZ.9367

KrakenAZ.9367

In the future, please make an effort to make the icons for things such as the hologram projectors more visible on the map. I am R/G colorblind, and they are extremely hard to see on the Caledon map, and somewhat so on the Queensdale map. Either a circle around them, or a thicker black/white border would help a lot.

Motivation

in Suggestions

Posted by: jheryn.8390

jheryn.8390

No endgame other than WvW. The players who keep saying, “The game is the endgame!” are just anet parrots and absolutely nuts.

Let me translate this for other people reading this thread. “No endgame other than WvW for me. And if anybody doesn’t think the same way I do they are wrong and I will call them names.”

Why was GW1 so popular for so many years after it was released? Why did people keep playing even PvE for so many years? Challenging end-game areas, and truly open-ended character building, which took trinity and threw in hybrids and so many different options.

I agree with you and would even applaud you for pointing this out if you were not so caustic to other people. You are also not taking into account that much of that challenging endgame came after the original Prophecies and even Factions. This game isn’t even a year old and you are complaining about it and comparing it to a game that took almost four years to have decently challenging end game material.

GW2 after you have made a couple chars and leveled to 80, PVE has NOTHING to offer. What, do Orr quest chains over and over? Boring. “Explore”? All the hearts are “kill x” and frankly, if you are saying to play the game itself is the endgame, you have not made more than one character.

Again that is just you and your opinion. I know many with multiple characters who are still having a lot of fun playing the game. Everyone gets their enjoyment differently. You are allowed your opinion but it certainly doesn’t encompass everyone and you have no clue or evidence that your opinion is the one that “rules them all.”

GW2 needs a radical change in how character skills are handled, need more freedom and more possibilities with builds, and needs combat to not be just a numbers fest.

Again I agree. If you would just offer these kinds of opinions and suggestions it would go a long way toward your credibility instead of just attacking other posters, players in general and Anet.

They may have one moderator reading this section just to remove posts that are foul rants, but almost nothing anyone has suggested in here has been even close to implemented.

Well, let’s tell Anet together that they have to jump on every single suggestion made here (yours first of course) and if it isn’t done on your time table then we throw the game out! How dare Anet not bow to our every wish and demand? Since you don’t have the first clue as to ANet’s internal schedules, plans, and programming demands, maybe you should make your suggestions and not make things into an attack.

The game is turning into a korean-style cash RNG squeeze while the game is dying. NCSoft and Anet have some financial and structural problems, so this may not change anytime soon. Anet is designing content around the gemstore, rather than the other way around.

How do you know that NCSoft and Anet have financial and structural problems? Where is your evidence? I love when players like you come on to the forums and make claims like this. The truth is you have no clue about their business. You don’t work there and are not privy to their business structure or corporate finances.

Also the game is not dying. That may be your opinion, but you have no proof of this either. I did some googling and all MMO’s loose a large percentage of their player base after the “new” wears off for many people. And unlike you I read The History of Massively Multiplayer Online Games on wikipedia. They give a great account. I also Googled ‘mmo player loss’ and there are many articles and sites that say the same thing. The same thing happened to GW1 after Prophecies was released after about the same time as GW2 has been in play. Players leaving is normal not evidence of death.

If you don’t like it, then play something else. You being hateful to other posters isn’t helping anything. Attacking ANet and players that don’t agree with you isn’t going to get you anywhere with anyone. Either be constructive and civil or go away.

Skill Trainer

in Suggestions

Posted by: Metallus.7690

Metallus.7690

Or add dual traits specialization