Showing Posts For Fraya.6584:
My one solution:
Adjust the maximum player count in WvW based on server load.
This will:
Limit WvW to a test of skill and coordination, as opposed to a gimmick.
Assist in balancing out the server loads
3. Using a catapult behind a keep door to knock back the attackers and destroy rams easily.
I have a problem with this one. There are places you can put Catapults, Arrow Carts, etc, that are absolutely 100% uncounterable. As people gradually figure this out, all gates will gradually become completely impenetrable, and the only way into a base will be through Catapult/Trebuchet breaches on walls.
I would argue that WvW would be better if the gates could not be penetrated with AoE. It would make repairing the gate much easier, and it would make burning the gate less gimmicky. It’d enhance the aspect of having supply inside a tower/keep, and turn supply starvation into a more important role. It will keep the match a lot more fluid and reactive. Besides, it doesn’t make any sense. What kind of arrow can penetrate a 3 foot thick reinforced gate?
My one solution:
Adjust the maximum player count in WvW based on server load.
This will:
Limit WvW to a test of skill and coordination, as opposed to a gimmick.
Assist in balancing out the server loads
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