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Interrupt and cooldowns

in Elementalist

Posted by: FreeLanceR.5149

FreeLanceR.5149

Actually :

An interrupt is any action that prevents a foe from completing its current action. Skills which are interrupted have a 5 second cooldown before they can be cast again

Source : http://wiki.guildwars2.com/wiki/Interrupt

So I guess this should be reported?

Interrupt and cooldowns

in Elementalist

Posted by: FreeLanceR.5149

FreeLanceR.5149

Hey guys,

I just wanted a clarification either this is expected or not.

I noticed that Earthquake and Chunning earth go on full cooldown whenever they are interrupted during cast. Is this the proper behavior?

I’ve seen this on the latest patchnote and I’ve been wondering ever since:

Warrior
Battle Standard: This skill no longer goes on full recharge if it’s interrupted while being activated.

Enlighten me

@Anet: When will the downed state fix come?

in Elementalist

Posted by: FreeLanceR.5149

FreeLanceR.5149

Pretty sure swapping 2 and 3 IS the intended fix to downed state.

I doubt it…It’d make the elementalist downed state OP because there would be no way to secure a stomp on us.