Showing Posts For Freedomgirl.9672:

FOV (Field of View) Changes Beta Test - Feedback Thread

in Account & Technical Support

Posted by: Freedomgirl.9672

Freedomgirl.9672

While I think it’s great that Anet is listening to the players and adjusting the FOV, from my play experience so far it hasn’t reduced the eye strain and headace (motion sickness) associated with the camera.

IMO, as someone who experiences these symptoms a majority of playtimes, the problem lies in the camera constantly zooming in and out of your character whenever you encounter an object, instead of staying in a more fixed position and simply fading out the wall, foliage, etc, that you are in close proximity to.

I’d love it if you could make some kind of change to this, because I REALLY like this game but hate the discomfort it causes.

Anyone else agree?

Camera Smoothing

in Guild Wars 2 Discussion

Posted by: Freedomgirl.9672

Freedomgirl.9672

I really hope the camera issues are addressed. I’ve played several other MMO’s and none of them have ever made me feel like this. I’ve been trying to play the game despite motion sickness from the camera, avoiding difficult vistas and too much movement within narrow, object-ridden areas, but realistically need to stop because it’s not worth the physical discomfort.

All the other posts above me sum it up, but the way the camera zooms in and out to your character whenever you encounter an object feels like the biggest culprit for me, beyond even the narrow FOV. The floaty, non-sharp turning is awful too.

I’m surprised none of the designers or testers had a negative reaction to the camera.

If there are pvp reasons to keep it the way it is, limit it to when you enter pvp games. That way the the rest of the us pve explorers can enjoy the game.

Please, PLEASE add some options to disable these effects. I really want to continue to play this game.