Showing Posts For Frudi.7915:
I haven’t read all the replies on this thread, so most of this may have already been said.
Allow people to split the chat tab into multiple tabs:
Usually what I liked to do, in other mmos, is split my chat tab from my combat tab, having two tabs open at once. This just allows me to see what people are saying in the chat tab, as well as allow me to see what my damage output is, when I’m testing a new build, without having to frantically clicking between the chat and the combat tabs.
Give a dye option to weapons and underwater breathers:
This isn’t a major issue for me, but I would like to have the weapon to match my outfit (mainly the plain-looking gear, not legendaries and weapons with similar effects to legendaries, such as Volcanus and Infinite Light). I just feels a bit strange when I run around in amber-coloured sylvari cultaral armour and suddenly I pull out a leaf-green riffle.
Make precursor an item achieved through hard work rather than grinding:
This is one of the things that bothers me the most at the moment. Since guild wars 2 launched I have been aiming to get a legendary after a hit level 80, knowing that this will be no easy feat, but the amount of luck needed to get a precursor at the moment is starting to make my determination waver. I could always try and buy it off the Trading post, but the amount is so ridiculous for someone who doesn’t play the game 24/7 or for someone who doesn’t have the money to buy gems at a steady pace and switch it out for gold.
Make the spear a land-based weapon as well:
Kind of speaks for itself, but I would like to be able to use the spear on land as well as underwater. I usually picture a spear as a land-based weapon rather than a spear used for fishing.
Make a team deathmatch sPvP map:
One thing I enjoy doing, after hitting the max level in mmos, is do some pvp’ing. Seeing as WvWvW is a bit too harsh on my cpu, I tend to stay away from it and do sPvP more. What I noticed from doing sPvP is that most people tend to focus more on killing rather than capturing points. In my opinion it would help to have a team deathmatch map where kills are the score rather than point capturing.
Adding more slots to the collectibles:
One thing that bothers me is the new collectibles that keeps on taking up bank space with all the new content such as Halloween’s candy corn and the Lost Shore’s new fruits. I think that adding slots for new collectibles would be wise as well as maybe adding slots for dungeons tokens. At the moment 6 of bank slots are used up by dungeon tokens that I got from helping guild members, but don’t plan on using at the current time.
Adding bigger party options:
The one thing that bothers me is that when I’m doing a bit of PvE’ing with my guild or doing events, is that we can’t all be one party and sometimes lose track of one another. I think it would help a lot of people to add a function where more than 5 members can enter one party without having to pay 100 gold for the commander title and forming a squad(so far I heard the squad option still would not help one keep track of their fellow party members outside of the 4 that are in his/her current party).
Making tier 3 cultural armour less expensive or exotics:
The thing that is currently stopping me from buy tier 3 cultural armour, is the fact that they cost nearly 100 gold for the complete set of 6 rare items, not exotics. Either the reduction in price for the armour would help, so that I can solely buy it for the aesthetics, or changing the armour to exotics rather than rares.
Quicker dungeon finder, but still effective:
I don’t even need to talk about the dungeon finder seeing as it has probably been mentioned over 9000 times. What I think would be a good idea is to update the current looking for group status we can access through our friend list window. Just add an option that shows what the person is looking a group for. Maybe give it a drop down tab to select a specific dungeon, maybe something like “farming” in a map like Cursed Shore, or maybe a dialog box in which the player can type what they are looking for.
Character titles:
The current character titles feel really weak and pointless in my option. It doesn’t really get noticed at all. I think character titles should be written next to a characters name when you see him run past you rather when you click on the character. For example: Instead of just displaying the characters name as Player1, why not show it as Master Crafter Player1.
Disable enemy names in WvWvW:
In my opinion all name display should be disabled in PvP. It kind of ruins the fun in PvP when you run past a while and suddenly you notice a name hovering above a broken wall, clearly giving the enemy’s hiding spot away. I think taking names in PvP away will make flanking a lot more effective and fun, it will constantly encourage players to try and figure out which spots are good ambush areas.