Showing Posts For Fulmy.1027:
Mobile Turrets (CD 180 sec)
Turret: a turret with follow the creator and attack target mobs
Health: 15000
Damage: 900
Rate of Fire: 2 seconds
Attack range: 900
Duration: 5 minutes
Overload turret: (CD 60 seconds)
Explode in a powerfull burst
Torment: 3 Stack for 10 seconds
Confusion: 3 Stack for 2 seconds
Blowout: 400
Radius: 180
Combo Finisher: Blast
(edited by Fulmy.1027)
I can recommend of create or change for the Engineer an Skill Elite with only a Turret but mobile with follow the player and shot the moobs targeted? 4 weels and all end
in Overcharge skill it explode and apply torment in area (torment is the only condition not appliable by the engineers).
(sorry for my bad english)
Simple curiosity!
With the trait of encreasing the damage or defence of the summon, what are the best in damage o in resistence?
I have only sigil of life in stacking on kill.
With 0 stack i have 1258 healing power. With 25 stack i have 1258 healing power. The healing skill/trait dont encrease the health healed.
Hi all!
where is the best summon for damage and/or health?
Phantasm
Turrets
Minion
Thief
Spirit weapon
(i dont count the pet of the ranger a summon)
Hi all!
The riffle turret skill say:
Build a rifle turret that shoots at foes.
Damage: 183
Rate of Fire: 2 s
Attack Range: 1,000
Range: 1,000
but it have a rate of fire of 3 seconds.
the overload say:
Overcharge your rifle turret to fire a burst of bleeding shots.
Damage: 183
Rate of Fire Increase: 50%
Attack Range: 1,000
Vulnerability: 8 s
Duration: 10 s
But the rate of fire remain 3 second.
For a second of rate of fire on plus i preffer rocket turret…
Hi all!
My problem is really simply
Im Engineer lvl 80 Pistol/shield
In my shield i have a Superior Sigil of Life but the staks of this sigil dont increase my healing power.
I have tried to change the rune on my pistol but dont work….
I need this for my build.
Please fix it! Thank you for the reading