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Targeting controls: Players not allies?

in Bugs: Game, Forum, Website

Posted by: FunkyStonky.4183

FunkyStonky.4183

In control options, under Targeting tab we can find functions of targeting Nearest/Next/Previous enemy and Nearest/Next/Previous ally. While targeting enemies works nicely (for example swapping target to sacrificed player on Matthias raid boss), I find targeting allies useless feature, even if it sounds great (healer looking for low-health buddy?), because it simply does not ever target other players. NPCs, Rangers’ pets, even minis, but why not players?
Is it intentional (which, as I said, makes function useless) or just overlooked feature?

Missing agony resistance (fractal 40)

in Bugs: Game, Forum, Website

Posted by: FunkyStonky.4183

FunkyStonky.4183

Hmm, in fact, I used Endless Quaggan tonic on the start, but I’m sure I didn’t die while transformed. I was forced out of transformation by taking damage from Effigy, so it must’ve bugged there.

I checked some tonics, looks like dying under effect from them (only one shoted, like from agony dmg or falling to death) really bugs AR, but it applies only to tonics that change weapon abilities, so for example Clothing Tonics are safe.

Bugging while forced out of transormation appears only in like 1/10 cases.

Missing agony resistance (fractal 40)

in Bugs: Game, Forum, Website

Posted by: FunkyStonky.4183

FunkyStonky.4183

In fractal scale 40, on boss encounter all my AR disappeared, while I still got my infusions on (you can guess how it ended). As u can see on screens, I had infused trinkets/GS equipped (thats not all ofc, just managed to take screen of these), but AR stat sum in equipment tab says 0. Changing weapons didn’t help here, problem appeared only for me in my party, and when I reapeted run it was all ok, so no idea what caused it.

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