Showing Posts For Furako.4829:

Game-Breaking Bug: Bria (Iron Marches)

in Bugs: Game, Forum, Website

Posted by: Furako.4829

Furako.4829

New IP for Iron Marches map, finally…..the bugged event seems gone for now

Game-Breaking Bug: Bria (Iron Marches)

in Bugs: Game, Forum, Website

Posted by: Furako.4829

Furako.4829

The event don’t even reset with daily, we can only hope for a fix from Anet

Game-Breaking Bug: Bria (Iron Marches)

in Bugs: Game, Forum, Website

Posted by: Furako.4829

Furako.4829

The Bria’s event in Iron Marches is always bugged, preventing the collection of the third and final part of the Crown necessary to proceed to the last part fo “The Dragon’s Reach, Part 1”.

The event is “Kill Bria’s Shadow Fiends to rescue the cubsbefore she captures them”, and it’s always struck with Bria in front of her house, unable to be killed (if she reaches 0% hp she enter in death shroud and fear everyone who hit her), and 2 of her shadow fiends under the Determined buff on the back of the house; no cubs around, and the event says 2/6 cubs saved and 2 shadow fiends remains.

Not only that, but it seems there’s only one map active for Iron Marches, making the event bugged for everyone, and nobody able to complete “The Dragon’s Reach, Part 1”.

Fix this soon please

Season 4 Ranked Matchmaking Change

in PvP

Posted by: Furako.4829

Furako.4829

most of the matches in this season seems to be 4v5 and (not or) unfair rank matching….the sad thing is, we lose pips anyway.

I mean, I skipped season1, placed Diamond in season2 and Ruby in season3…so I can assume I’m not the worst player out there, but now is literally IMPOSSIBLE to get out of Emerald…and i only need to reach Sapphire to complete The Ascension…but looks like it will be impossible as now -.-

Season 4 Ranked Matchmaking Change

in PvP

Posted by: Furako.4829

Furako.4829

Season 3 > Season 2 >>>>>> Season 4 > Season 1

Kind of sucks, that your own performance actually influences the outcome of your matches in season 4, huh?
It kind of confuses me though, that you put season 4 over season1, since you could at least cheat the system for easy matches in season 1.

Yeah, being paired with 3 Ambers in a match 4v5 against 5 Sapphires/Rubies is a real dispaly of skills, we deserve taht loss and to lose all our pips in these very fair matches….

No seriously, I skip season 1 for reasons, placed Diamond in season 2, Ruby in season 3, and now can’t even win one out of Emerald; I know I’m not the most skilled PvP player here, but come on, the 30 losses i got upon 40 league matches are 90% 4v5 AND (not or) messed rank balance.

And I only need to reach Sapphire for making The Ascension…but seems it’ll be impossible -.-

Deluxe Edition Glider Skin; one time only?

in Guild Wars 2: Heart of Thorns

Posted by: Furako.4829

Furako.4829

Hope youy’re right Fox.3469

Deluxe Edition Glider Skin; one time only?

in Guild Wars 2: Heart of Thorns

Posted by: Furako.4829

Furako.4829

I think of that too at the beginning, but seems all the beta slots share the same bank and wallet (wich are copy of my main account bank and wallet). so, I no longer have the glider skin into my beta-bank (still keeping it in my main account bank), and only the first beta character I used it ahve the Deluxe Edition Glider Skin.

Deluxe Edition Glider Skin; one time only?

in Guild Wars 2: Heart of Thorns

Posted by: Furako.4829

Furako.4829

I’ve got the deluxe edition, still keep the glider skin and the guild decoration into my bank.
During this beta weekend I decided to use the glider skin on one of my beta slot, cause I can still keep it in my main bank if something bad happen.

After that i create another Beta Character, but this one is using the default model of the glider.
That’s mean, when HoT comes out, I can use the exclusive Glider Skin from the Deluxe edition on one character only?

Warrior Longbow don't deal damage

in Bugs: Game, Forum, Website

Posted by: Furako.4829

Furako.4829

Sometimes, during a long fight usually, I noticed my Warrior stop dealing damage with the Longbow, bot with the autoattack and combustive shot.
Even if the mobs have conditions on them they don’t lost HP and no numbers pop up.

Powerful Aura

in Elementalist

Posted by: Furako.4829

Furako.4829

you don’t give just boons, you share the auras themselfes which can be quite effective when you time it well (CC or damage-reduction+chill). This won’t be noticeable in larger groups though .

That’s true, but it’s only 5 seconds every 25, 30 or 40 depends on aura.
And those effect activate only when you’re struck and aren’t that strong: Burn and might, chill and 10% lesser damage, stun with an internal cooldown of 2 secs…

The most of the good from an auramancer build comes from the boons he/she gives with the auras..boons who usually are up for almost 90-100% of the fight, while the auras effect are up only 20% of the time.

I personally always wanted an on attunement aura trait.

That’s a little too much, only that trait alone will be overpowered, expecially if combined with something like Fresh Air, who result in an almost perma-shocking aura. And if we consider adding an internal cooldown, that may make the trait less attractive.

Auramancer is a very fun and solid build, but as I say, just feeling I should and can do a little more, we’re talking about a Grandmaster trait who need at least 2 adept trait to become really useful instead of the other one we can choose.

Or at least that is my opinion, as I said before, is easy to make this trait overpower instead of balanced

(edited by Furako.4829)

Powerful Aura

in Elementalist

Posted by: Furako.4829

Furako.4829

I was using a d/d auramancer until few days ago (then bough Kashmeer’s Staff and looking for a staff build on my ele ^^) and Powerful Aura doing just well, sure it’s not exceptional, and I’ll love to see my Ring of Fire+Magnetic Leap fiery aura passed to my teammates, but even without working with combo finishers I was able to mantain almost permanently a lot of boons on my teammates.

If I have to being honest, I just think the whole auramancer concept is a little vague in those times; I mean, actually you become a better support if you focus on stability sharing and condition removal, and most of the DPS builds around can give perma fury and a tons of might stacking, so auramances just sit in between, lacking something “exclusive” who make them unique.

If I have to think on something for making the auramancer more appealing, maybe I start thinking about giving maybe a little reflection effect for you and your party on aura use (not combo finishers), but that may be too much, since auramancers are still a lot hard to take down in PvP and WvW.

Is "Guard" working as intended?

in Ranger

Posted by: Furako.4829

Furako.4829

I suppose the original idea of the skill was to stealth your pet, making ambush against other players unaware of its presence.

The pet will remain in the location for 180 seconds or until you go far than 3000 units, call it back, use a shout, or start a fight (at the end of the fight the pet will return to the previous position, waiting).
The pet gain stealth and protection for 10s every time you use the skill, it not regain those buffs until the skill is used again.

Actually the major use of this skills is in conjunction with the trait “Nature’s Voice” which give regen and swiftness for your team everytime you use a shout, in canjuction with “guard” a ranger can make those boons almost permanent for the entire party.

New To Rangers? Looking for guides? CLICK ME!

in Ranger

Posted by: Furako.4829

Furako.4829

looking for “PvP and PvE Ranger Builds. – Boon Duration heavy build”; but the forum says “Cannot find topic with that permalink!”
can someone repost it?

PvP Armor Missed?

in PvP

Posted by: Furako.4829

Furako.4829

Why there’s no “PvE Masquerade Armor” in PvP? The actual “PvP Masquerade Armor” have a different skin than the PvE one, and the PvE one is missing.

Since all others armors are collectable in PvP (maybe with different names than PvE) I can’t get why only this one don’t; any clue? Bug? Maybe a future update?

error code 7:11:3:189:101

in Account & Technical Support

Posted by: Furako.4829

Furako.4829

this happen in varius zones, I have this problem in Lion’s Arch; the game run just fine for me, until I try to get into Lion’s Arch or take a Pg who was in Lion’s Arch the last time I log off…
A guildmates of mine just have the same problem, but only on Rata Sum.

error code 7:11:3:189:101 and 14:4:5:919:101

in Account & Technical Support

Posted by: Furako.4829

Furako.4829

seems it happen in different zones for every account, unfortunately, I’ve got this error on Lion’s Arc…where I have almost all my Pg -.-