Showing Posts For Furious.6015:
Okay, I wrote to explain S/W but I got logged out and everything was vain. Rewriting.
Warhorn 5 interacts with Staff water field (Area Healing), and gives an unblockable buff to pet, which you can use with Electric Wyvern to interrupt blocks (press F1 before F2 to re-align the charge), or just swap to Smokescale for a burst. [Traited Warhorn 5 also gives Regen to earn Celestial Avatar’s Astral Force.]
Warhorn 4 allows you to apply Poison at range in this set, when you pick the trait Refined Toxins in Wilderness Survival. Great trait, and as Frosty mentions, the poison is a lot of your pressure.
Sword 3 is a free dodge you can use while immoblized, the Poison is a bonus.
Sword 2 can be combined with Staff #3 Ancestral Grace for burst mobility. Bind “About Face”, and press that before Sword 2 to let the backward evade go forward; then manually turn your camera around/press About Face again to face forward and complete the 2nd leap. [You can also click your LMB to clear target and lock camera before About Face so that it turns your character but not the camera. Press Sword 2, then hold RMB to turn the character forward again to complete the 2nd leap.]
Sword auto can be combined with Warhorn 4 to chip away at people. You have a lot of Fury and your pet does too. You passively proc Poison and make people waste CDs trying to clear it for heals (or they don’t). Pay attention and dodge with Sword 3 or roll when enemy uses important skills, you are great at stalling 1v1s and 1v2s.
Smokescale F2 interacts with Sword 2 leap finish and Warhorn 5 blast finish, so you can stealth, heal up, re-position and keep trolling. Have an eye on your lizard dog so you know where to leap to after you pop F2.
While LB can just plain decap someone by rooting them off-point, S/W is better at keeping a node capped and surviving on point; and Druid can now do that easily with how good Wilderness Survival has become (WS/NM synergy).
GS is a mobility/burst weapon best used with Power amulets, BM line for quickness and Moment of Clarity + Remorseless in the MM traitline. While it does have evade on auto it isn’t on-demand. The Maul burst with Hilt Bash isn’t all that impressive if you are running Menders. It’s not a bad weapon at all, it’s just best used in a GS/LB setup (you can even run a Tiger).
Thank you! This was extremely helpful.
I’m kinda in the same point – I feel that S/WH doesn’t bring a lot because I don’t know wtf I’m doing. The WH call is great, brings a lot of buffs and lasts for quite a long time, the WH 4 does decent damage – However the sword abilities are kinda “meh” IMO. I know I’m misusing it but I feel that:
1 – The auto attacks do almost no damage,
2 – I’m not sure how I’m supposed to be using the leap and charge
3 – The evasive snake hit is a little weird, I’m not sure how I’m supposed to angle this attack.
Thank you Enderz!
I have the expac and I’ve played the druid sPvP build on metabattle – however I really suck ass at the game so it didn’t work out too well, I’m just relearning things with the Power GS/LB build. My goal is to be as high impact as possible with as high win % as possible so I do plan on going Druid/x eventually.
At the moment, my biggest problem are thieves/warriors/guardians/necros
-Thieves can chase me endlessly and eventually burst me down.
-Warriors seem to dish out tons of damage and have tons of self sustain – I’m not sure how to read the game too well yet so I’m not particularly sure on how to counter them.
-Guardians just don’t seem to die and eventually wittle me down.
-Necros have this 2nd life bar that makes them almost unkillable
The rest I can usually kite/outplay.
If you don’t use druid, what weapons are you using?
Sword/warhorn – Longbow is what I mostly run
Grats on top 20.
warhorn *cough favoritism *cough :o
sigil of agility on staff— I thought that sigil would get used by CA, or is that the point?
Sigil of agility is mostly taken because it ensures 100% swiftness uptime when playing water rune. The quickness is good tho, but more so for your pet than yourself.
Do you think Muddy Terrain may be a good skill to include? If you have Soften The Fall traited, you can potentially keep the slow condition on the point permanently and it’s additional condi cleanse and Fury. Only issue is what to drop… QZ/SoS/SoR are so good.
You’ve said it yourself, if we had a 4th slot, it would be a strong contender for sure lol
Sorry, returning player here – I haven’t played for 5 years since release and I just got back into the groove of things. I’m a slow learner and I’m not entirely following this conversation.
I’ve been reading all sorts of PvP resources and trying to figure things out – I’ve been following the Power survival ranger build (LB-GS) on meta battle and I’ve been having okay success with it (I made it to low gold). Now I’m reading that you should go S/WH instead? I’m pretty interested to see what 3 specs you’re running.