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Reflections and Distant Object Rendering.

in Account & Technical Support

Posted by: Futility.3459

Futility.3459

This will seem like a “first world problem” considering the issues most are having currently so I apologize in advance for that!

My issue is as the title suggests, to do with the Reflections option and how it seems to ruin my FPS, especially in areas like Metrica Province or while having my camera panned to look up in Divinity’s Reach. I can have everything else maxed without issue and run at a constant 60FPS with the reflections option set to “none” but with them turned on the FPS drops by 20-30.

Maybe there’s a connection with this option and other people’s FPS issues. As it seems that whilst panning the camera closer to the ground the FPS seems fine.

I am currently using the 306 drivers but have tried the 304 drivers too without any noticeable difference.

Here is my DxDiag:

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Crashing

in Account & Technical Support

Posted by: Futility.3459

Futility.3459

Hey, would like to add my issues too. Mainly drops down in FPS with Reflections enabled, everything else at max/ultra seems to stick at 60FPS.

CPU: i5 2500k (4.6Ghz)
MEM: 8GB DDR3 1833Mhz
GPU : GTX 680 (stock)

Tried different drivers including the beta versions with no obvious difference. Main areas of FPS drops with Reflections enabled are starting area of Azura and Sylvari. Everywhere else seems perfectly fine.

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