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The Charr are the good guys!

in Lore

Posted by: Gabriel.3962

Gabriel.3962

Another thing, did the FL and SoS really need to introduce the ban of the females?

Well Flame Legion doesn’t ban females, they just send their females to breeding camps… which has a very kitten -y vibe to it…

It makes especially nosense when both of this organisation are minorities among their people, so wouldn’t they need ANY allies they can get?

Well in the case of the Sons they’re actually part of the larger Icebrood, so they’ve got plenty of allies. Flame legion not so much.

Well, OK, that is some explanation, but the big one for me is still the acceptance of Inquest & Sons in their races, yet they both are called by everyone evil and the stories agrees with them. My main problem is that this doesn’t make much sense in Black/White morality story telling, as they could quit clearly be easily destroyed (propably excluding Sons since they are corrupted by Dragon), yet they still remain there – which means they must have something valueable to add to their communities, but that clashes with them being completly evil. Heck, Inquest literally makes no sense to, since they do not share they work with others.

Balthazar, god of fire?

in Lore

Posted by: Gabriel.3962

Gabriel.3962

There are also Human’s abilities – such as fiery hounds of Balthazar.

The Charr are the good guys!

in Lore

Posted by: Gabriel.3962

Gabriel.3962

It isn’t “people”. It’s the writers. The dichotomy is there from the start, splitting Sylvari and NC, Asura and Inquest, Charr and Flame Legion, Norn and Sons of Svanir, Humans and Bandits/Ministry.

GW2 does not have gray areas of morality. It’s either good or bad.

I would agree that the writing is kind of trying to be Black/white morality, but there is also one problem I have with it – Both Inquest & SoS are accepted in their respective communities, which I find a bit dumb. Another thing, did the FL and SoS really need to introduce the ban of the females? I know the “canonical reasons”, but they are not really all that great and seem to be just put there so to say: “look, they don’ treat wemen like actual citizens, because they are EVIL!”. It makes especially nosense when both of this organisation are minorities among their people, so wouldn’t they need ANY allies they can get?

I'm stuck

in Elementalist

Posted by: Gabriel.3962

Gabriel.3962

So just to let you guys know, I already made some changes to my gamestyle and equipment.

> Firstly, I’ve bought the Berserker Seer gear. It is not all quit 80 lvl [the worst is 76th – boots & pants; the rest is higher – 78 lvl. and 80th level accessories], but I had to balance it a bit with my wallet. I still will hold on to Emberspire, though I put Ruby Orb into it in exchange for Beryl Crystal. I don’t want to change my staff just yet, because I kind off went broke on the rest of the gear [I do not even have 1 gold coin now] and the most simillair one in Berserker style costs over 7 coins.

> As for the Traits, I decided to hold on to the ones I have. The main reason – I still have to look for many proposed in this topic, so that will have to wait. However I will try to experiment more with them as soon as I get them.

> The Skills are also a bit problematic. After some testing I’ve returned back to my Arcane Shield instead of Arcane Wave, because I felt that the former gave me more advantages and fell a bit better to my playstyle. I try to avoid taking damage by dodging, but the comforte of knowladge, that when situation starts going downhill I sdtill have something to fall back on. I also tried using Lightning Hammer, but it also didn’t work so well for me. I did swap my Armour of Earth for Glyph of Storm and my Greater Fiery Sword for Glyph of Elementals.While having summon does seem to help me a lot, it still is gonna get some getting used to. The Storms was out a bit better than I remembered when I used it for the first time, though in the Honour of the Waves I swaped it for Glyph of Renewall, ’cause final boss was mowing as like a lawn.

> Final change required me to do some Skill Points Grinding, but it took less than I feared. I got enough to unlock Arcane Brilliance. I managed to test it in the HoW and it gets thing done rather nicely. The healing it provides can turn the tide and is a fun thing to use.

During the HoW I die only when, despite our best effort and team work, was down and one time when I misinterpreted the team’s intentions and got punished for that (my mistake, so it doeasn’t really count as falt at strategy or anything else). So it seems it works for me rather nicely.

Thank you all very much & good game.

I'm stuck

in Elementalist

Posted by: Gabriel.3962

Gabriel.3962

@Sagramor – Yeah, it seems that I didn’t really think my strategy through.

At first (up to 20 lvl) my priority was only the Def. that Items gave me, but after some time I started considering other stats. I went with Healing and Power as the primary atributs, but to be honest… it really didn’t metter to me as much as I thought it would. After I’ve read the suggestions I realised, that Toughness would better suit my style – I do not really think I’d be part of groups so often, so aiming for Healing… is not that of the great idea for me. I also think about trying to get more skill points before continuing the story – for some reason I completely overlooked Arcane Brilliance – which will be essential if I even want to think about moving my story, as the game seems happy to through hordes of them at me at this stage.

I'm stuck

in Elementalist

Posted by: Gabriel.3962

Gabriel.3962

@ Purple Miku: I think that Arcane Brilliance suits this particular scenario especially well – there are Risen all around, so healling boost would be significant. When it comes to the Glyph of Elementals… it’s not my thing really. This is a reason why I stopped playing Necromancer, I do not really like nor seem to get the hang of the summons. For one thing, they die in the water and for another it is just another thing you have pay attention to, made infinitly worse in case of Elementalist, because the summons seem to me more fragile than Necromancers and they die after set time.

I'm stuck

in Elementalist

Posted by: Gabriel.3962

Gabriel.3962

@vpchelko: I try to play from distance whenever possible and I think I got somewhat the dodging mechenic (maybe not well enough just yet, but I’m getting better). This is also a reason I prefer Staffes – Burning Retreat can be used as an extra dodge [though I’m a bit more relying on conjured weapon lately, but that was just because I was doing dungeaons lately and I wasn’t raelly needing the 3rd dodge roll].

I'm stuck

in Elementalist

Posted by: Gabriel.3962

Gabriel.3962

@Sagramor: Unfortunately… Now i have tough time trying to fill the blanks, because they doesn’t seem to be weak enough equipment to match mine… Defense on Armour pieces is higher in the builder, than mine over 15 points [at least, on some gear over 50 points] and abilities are higher than mine over at least 5 points.

Oh well, maybe its time to get some shopping done…

Though may I ask, should I consider rearanging my skills & traits? I grew used to them (aside for Earth Armour, though I haven’t been using Flame Axe anymore), but I’m willing to change them if it helps me in some way.

Edit: Wow, I really should have refresh the page before replying. I didn’t expect anyone else to answer so quikly. Though, truth be told, more pieces of advice always helps, so I still will wait for more people to share their opinion.

(edited by Gabriel.3962)

I'm stuck

in Elementalist

Posted by: Gabriel.3962

Gabriel.3962

So I was playing ele for almost a year methinks and I got to level 80. So far I had a blast, though pretty much in every story related missions & dungeons I died at least once.

However, when I achieved lvl 80 I realised, that my story (I’m mainly PvE) is killing me more than ever, or it should really. Is there anything I can change to improve my experiance?

My traits:
> Fire: 4 – Conjurer & Burning Fire
> Air: 0
> Earth: 0
> Water: 4 – Arcane abatement & Cleansing Wave
> Arcane: 6 – Arcane Mastery, Final Shielding & Blasting staff

My skills:
>Glyph of Eternal Harmony;
>Arcane Shield; Armor of Earth (but I haven’t tested it yet, before I had Conjure Flame Axe);
>Conjure Frost Bow;
>Elite: Conjure Giant Fiery Sword;

Equipment:
> Commando’s Mask (of Ruby) – lvl. 80
> Commando’s Mantle [of (minor) Balthazar] – lvl. 70
> Dire Seer Coat [of (Superior) Flock] – lvl. 75
> Shaman’s Cabalist Gloves [of the (minor) Centaurs] – lvl.77
> Carrion Seer Pants [of the (Superior) Centaurs] – lvl. 71
> Blessed Steps [(Minor) Grove] – lvl. 70
> Embershire [Superior Sigil of Smoldering & Beryl] – lvl. 80

P.S. I prefer Staff to other weapons, ’cause it was more natural to me.

(edited by Gabriel.3962)

Post a picture of your Elementalist [Merged]

in Elementalist

Posted by: Gabriel.3962

Gabriel.3962

80th level, human in Order of Whispers

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