As much as I would love to see “Paragon” come back as a name, I’m not terribly upset with “Dragon Hunter.” Lore-wise, it kinda makes sense with them being the “ultimate enemy” (whether they are or not, we don’t know) and keepers of peace and justice and blah blah blah… I see where they might have been going. Still an awkward name though.
Also, remember guys that a lot of this probably isn’t fleshed out completely yet. A lot has changed for each profession between their own announcement and when the game was actually released. Mind you, Chronomancer was an idea that they’ve been playing with for year since GW1, so of course it’s concepts are more fleshed out than this specialization. Justing giving ANet the benefit of the doubt.
As for traps, I really hope that they’re ground targeting or the spec has skills that allow you to move quickly/teleport. i.e., Jump in, change the shape of the battlefield, get out. Their AoE could also be really big making it more likely that they’ll be triggered. A trapped back-line that also buffs your allies could be powerful when trying to hold positioning in to create a sort of “safe zone.”
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