“Here’s what we believe: If someone wants to play for a thousand hours to get an item that is so rare that other players can’t realistically acquire it, that rare item should be differentiated by its visual appearance and rarity alone, not by being more powerful than everything else in the game. Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games — we leave the grind to other MMOs.”
-Mike Obrien, President of Arenanet
Fun impacts loot collection. The rarest items in the game are not more powerful than other items, so you don’t need them to be the best. The rarest items have unique looks to help your character feel that sense of accomplishment, but it’s not required to play the game. We don’t need to make mandatory gear treadmills, we make all of it optional, so those who find it fun to chase this prestigious gear can do so, but those who don’t are just as powerful and get to have fun too.”
– Colin Johanson
It is obvious GW2 has gone the way of grindfest and intends to be a WoW clone, all of which we are promised will not happen in this game. The end game suffered due to a lack of level 80 farming areas (only CS is pure level 80) and good dungeons, requiring skill and not better stats). Fans who had tons of fun farming Kanasai’s sword, Victo’s Bulwark and Obsidian Armor, should know how huge, expansive and challenging GW1’s dungeons can be.
The end game did not suffer due to a lack of better items (with better stats) to grind for. Being a long time fan, I lament the loss of massive dungeons and the time it took to grind my soon to be obsolete exotic items.
I will not be surprised if someone files a suit for misrepresentation just like Mass Effect 3 and asks for a refund.
http://www.forbes.com/sites/davidthier/2012/03/19/fan-makes-ftc-complaint-over-mass-effect-3-ending-but-it-wont-hold-water/
For me, I am just going to quit this game if there is going to be a new equipment class. I shall not waste another 2 months grinding this game. It is a chore!
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