Showing Posts For Gean.1279:

Whose builds are burned, and why?

in Guild Wars 2 Discussion

Posted by: Gean.1279

Gean.1279

Guys the last thing the developers need or will listen to is doomsaying hyperbole…

Hey, I’m not doomsaying, I’ve already said that I hope it’d be fun to work out new builds. Also it seemed to me that this topic is exactly the place where I can allow myself to complain a little
And btw the builds in which players tried to balance their trait-line stats and their armor stats will already be broken since the stats are not being ust moved to the armor – Anet is just going to “improve” our armor. This is basically the most and the only truly disturbing point. I’ve even mentioned two of my builds where I tried to make something suitable for myself and managed to do it via combining armor stats and trait-lines, but now it will change – my builds will be changed. It seems that Anet thought that all the people have the same stats in the trait lines and in the armor.
Yet, if I dislike something that doesn’t mean that this “something” is necessarily bad. I’m almost ready to submerge into a brand new world of new -zerkers- builds >:D

Whose builds are burned, and why?

in Guild Wars 2 Discussion

Posted by: Gean.1279

Gean.1279

Again, as was said, they need to know what those builds are and what they do. I have one build gutted by this new thing, a mesmer fractal build that i havent used in ages because i found a new one that works better, while doing more than the older one despite using 3 trait lines

Actually, living in this world of zerkers, I’m a bit… shy to display my builds ^^" They are not designed for dungeon or fractal running or whatever, and therefore they can be harshly critisized. That would be logical though, because they don’t “do” anything, they are meant to be handy for me, so that I would have fun while playing. These are not the builds that “work better”.

But, well, maybe it’s a good point to show at least one that will probably turn into a pumpkin with the new system. May be it’ll make someone laugh for a minute.

My thief:
Knight hat, shoulders, chest and leggins, soldier’s gloves and boots.
pistol/pistol + dagger/dagger, rune of fire, two sigils of fire, one of rage and accuracy.
2: III
3: V
2: V
4: I, II (or X for the sake of fun)
3: III

Playing: tickling troubles, burn mordrems, running away, dodging a lot. Lots of initiative with the signet + lots of dodge and fire. Being able to get a couples of hits and still get away with that.

I also play an engi in a zerker’s armor but with full trait line in vitality and I’m not sure if I’m ready to play a full zerker engi =/ She will still have her rune of the Grove, but it would be probably even more silly even for me – to be a full zerker with such a rune

Whose builds are burned, and why?

in Guild Wars 2 Discussion

Posted by: Gean.1279

Gean.1279

Most of my builds are burned down to ashes except for the simple ones that have only three trait lines and clear builds. I think only one build will remain unchanged – my only zerker The rest… well, I hope it at least will be fun and easy to work out new builds with the new system.

[Sugg] Trait UI Redesign: Allow Lower Traits

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Posted by: Gean.1279

Gean.1279

Useless or not, I like diversity. It encourages creativity.

[Sugg] Trait UI Redesign: Allow Lower Traits

in Guild Wars 2 Discussion

Posted by: Gean.1279

Gean.1279

Why?

Because it would make the system more flexible. And closer to what we do have now.
Can’t help but support this idea. Most of my builds are already destroyed by the “only-three-line” system.
Well, whatever… I know, Anet is trying to improve the mechanics, and I do appreciate the efforts… I only ask to be a little bit more careful with that… while some people will quickly adjust their characters to the most damaging build, I’ll have to learn how to play from the very beginning. Right now that hurts, but we’ll see. I believe in you, Anet, don’t let us down.

Ascended Gear and Specializations

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Posted by: Gean.1279

Gean.1279

I do agree with this point: some of my builds were made with both armor and trait lines in thought. May be for the zerkers it is not a problems – they will still have their huge amount of dmg since both their stats and their armor is tuned for that… but I personally don’t enjoy the idea to save loads of money for the new armor because the update will automatically change my build completely
I don’t mind both options – either is better than suddenly having random builds.

Funniest Asura combat animations?

in Asura

Posted by: Gean.1279

Gean.1279

I guess it was… “reach and flexibility”?

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