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Don't you dare touch Backstab

in Thief

Posted by: Gein.6481

Gein.6481

To the people under the impression that thieves should stop whining about this and l2p and not “spam 333333”: First let me point out that “3” is the only damage ability for S/P, so while I’m not suggesting that spamming 3333333 is all a S/P thief does, button “3” is the only one that’s going to kill anyone.

Argue about whether playing with S/P is easy or complicated all you want. The point, and the reason I believe so many thieves are complaining about this nerf, is that our only damage skill for S/P just got nerfed to the point that it is less damage than our auto-attack. Does that seem right to anyone? The most common response to that seems to be “well it stuns/interrupts and lets you evade”. Without getting into the fact that this is merely to balance the fact that the thief must be immobile while dealing the damage of PW, the problem is we already have an interrupt (4) and if we want to not get hit it now makes way more sense to pop Black Powder (5) and auto-attack. Now we’re doing more damage, applying blindness to multiple targets (way more effective for not getting hit than hoping the mob/person swings while the PW animation is going off), and are free to move around as needed. When exactly is there a good reason to use PW in its current state?

It seems to be the consensus that this nerf was to address the OP nature of using PW + haste in pvp. From what I understand it’s STILL being used quite effectively in pvp. Did the 15% damage reduction help a bit there? Perhaps. But it was the wrong fix.

I’m all about balancing pvp, but not at the expense of pve. Maybe Anet thinks it was doing too much damage in pve as well. If that is the case I wish they’d done something more thoughtful than just effectively making it a useless skill.