Showing Posts For Gene Parmesan.4732:

Life Blast "Out of Range" Bug

in Bugs: Game, Forum, Website

Posted by: Gene Parmesan.4732

Gene Parmesan.4732

Not sure if this has been posted yet, but at least on my Necro, when I try to use Death Shroud’s 1 skill Life Blast it will randomly give me an Out of Range message instead of doing damage even though I’m well in range and even though it was working from that range only seconds earlier — sometimes this even happens while I’m in melee range.

I don’t know what the issue is, but figured it was worth posting, especially because a lot of Necro traits tie into Life Blast.

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Gene Parmesan.4732

Gene Parmesan.4732

First time posting on the forums, and forums in general. I usually avoid them. But I just wanted to voice my opinion on how discouraging I find this. Part of the appeal of Guild Wars 2, for me, was the simple fact that if I was tired of it I could put it down and, whenever I felt like playing it again, just jump right back in without losing much if anything.

Gear treadmills change that. Not only do I end up having to play catch up on gear in order to enjoy a full PvE experience, I must similarly grind out that very same PvE in order to be on an even level in WvWvW, where I spend a good bulk of my time when playing GW2. There’s no real way to spin this other than a power creep, however slight, and one that currently requires you to do PvE content in order to fully access. I like PvE; but I also liked feeling as if I only had to do PvE if I liked the way a particular piece of armor or weapon looked, or if I just liked the dungeon content.

It’s too late to change the implementation of this now, probably, but I for one am not looking forward to it, to future Ascendant gear, or to the way this seems to contradict the original intentions of the game’s mechanics. Please don’t continue down this path. Stick towards making cosmetic gear.