Showing Posts For Genesis.7864:
I’m getting that too.. and I cant even run a repair without that breaking. If I even could log in, I can’t map travel or it gives that error again and closes the game.
It happens to me in Silverwastes too, no levelcrossing there.
Maybe because I used a waypoint?
(edited by Genesis.7864)
I’ve been noticing recently that my charged mantras drop down from 3 charges to 2 charges if not used for a few minutes. In and/or out of combat. I just tested it right now, charged Mantra of Recovery and Concentration, both remained at 3 charges for about 2 minutes before they both dropped to 2 simultaneously. I know there were issues with mantras in the past, so I’m not sure if this was already addressed but I wanted to bring it to everyone’s attention now. Thank you
Two ways that won’t work. I’m trying to transmute a greatsword. If I were to transmute it into say, a white Greatsword, it’s still Soulbound through the Transmution Stones. Plus the weapon also keeps the highest rarity due to a recent previous patch.
Appreciate the reply though, but the only work-around that’s known is for backpacks, not armors or weapons. Unfortunately.
You would HATE Guild Wars 1 then. Anything that the devs do, someone just has to complain about. Sure having an option to enable/disable (show/hide) the titles would be better for those who don’t like it.
Why not just halve the WP prices and throw up say like a 5 minute cooldown on using waypoints – unless you’re dead – then have no cooldown.
Haha, not only for the star but forgetting to represent a specific guild. No wonder why guild chat was so quiet.
I’ve had this thought for awhile: Since I don’t use some of my other toons anymore, I feel I’ve wasted a great deal of effort in obtaining their weapons and I’d still like to use them on my newer toons.
Perhaps to have an item to remove the “Soulbind” on a single equip and convert it to “Account Bound”. So that way another character can now Soulbind it and use it instead. I feel it’s fair – seeing as it won’t flood the market as I said they’ll be soulbound right after another character uses it on that account.
And I’m very sure many other people are in this same situation with multiple characters.
Thoughts?
Good idea in a way. I like the Account Binding just for the extra added security.
However, getting an upgrade for a weapon, say you spent about a week of time and around 30 gold to get it. Now, spending about 100 gold and a few weeks on your next. What happens to the first weapon?
I suppose that’s what keeps the market green and deflate the inflation as much as possible. However, maybe a bit more than just 500 gems would seem more suitable. It would need to be a necessary and worthy choice. Not something spontaneous.
1) For the extra safety precaution (who’s going to have $100’s in gems stored on their account? Well, who knows…)
2) To keep the option there, but not so that it’s used for every piece of equipment that becomes obsolete and thus, will fill up the TP in lower level equips.