I just have to agree with most of the people here DH still isn’t where it should be and its really just kills this elite spec for me looking at how shotty our new wep is and skills/traits.
virtues I can deal with a short cast time, fine we need a bit of risk if these are suppose to be stronger versions or more selfish versions of our previous virtues courage i wish was still instant but meh im not going cry over spilled milk
the biggest problem with DH I have in the current rendition is “whats the point” we are now going into our third beta weekend and I’m not really feeling a change i play DH for a day hate it then go play reaper, rev, or chrono cause they are feeling polished i get on DH and just drop it going back to running medi guard
Honestly why can’t I throw my traps or hell here is an idea if i have a bow equipped i can shoot traps at a target location. Yeah this is a complete shot in the dark but I’m spit balling here something to make traps worth it. I don’t really see us getting a new skill type at all at this point, but I really do think they should be worth while just like a lot of others have been saying.
As for the bow what is this suppose to do it I wanna say dmg but 3 skill are all skill shots and one of them (hunter’s ward) has WAY to much back loaded dmg and for a weapon that should be making us more mobile why is it less mobile having 2 of the 5 skills on it rooting me for a good amount of their duration true shot just doesn’t need a root at all the skill doesn’t offer enough or really any reward for stopping to cast it there are so many other skills in this game that deal the same if not more dmg and are still mobile. deflecting shot okay ill admit I like what its doing now it gets a dmg boost after destroying a projectile what I don’t like is that is that this is still a skill shot not only to have to time it just right when a range atk is coming and aiming it at my target which they can just strafe to the side since this will just follow a straight line. This is more of a scenario with LB rangers as they RF and circle around the target lest that’s what pops into my head when I see this skill in pvp.
Finally traits just have no real synergy with the core traits it just feels like its all about getting people out of your face that are in your face or dropping traps which is fine if these are our new toys we need traits to supplement them however there should still be traits that go well with other weps or and a lot of people have said a passive movement speed trait. The trait line just feels like all we are suppose to use a bow and that’s it cause if we switch to another wep a lot of the traits just kind of become worthless since we don’t have that bow equipped.
SO there is my rant on this whole perspective of DH my experience is all over the place in general form pvp to pve to wvw either way my guardian is my first 80 since the game launched really wanted a bow on this class for ages so can’t say I’m nothing but disappointing in what DH is.