Showing Posts For Ghoulie.3629:

This patch has only made dungeons easier

in Fractals, Dungeons & Raids

Posted by: Ghoulie.3629

Ghoulie.3629

And…there it is….exclusive rewards. It was bound to come out sooner or later.

I would honestly not be in favour of any rewards if it would cause people to feel entilted to them even though they couldn’t finish it. If you’re implying I would want a hard mode just for exclusive rewards to “prove” I’m some kind of superior player, then no, that’s not what I meant. This is the first MMO I’ve played and I’ve noticed that people tend to not do ANYTHING that doesn’t have some kind of a reward, even if it’s fun, becuase of the MMO mentality of grinding for pointless stuff. Even just a subtle reward would encourage people to do it.

If players truly want harder content, then why do you need to “encourage people to do it?”

The New Grenth, OP as you can get.

in Dynamic Events

Posted by: Ghoulie.3629

Ghoulie.3629

So you can’t just spam skills with one hand and kill grenth and farm anymore so you come here to QQ?
Finally the temple events are hard as they should have always been.

i dont mind hard, but circles that take up most of the room with .5 seconds to dodge that kill you if you dont have full hp are a bit much for an open world pug event

Heh, sounds like the Stray Demon, from Dark Souls.

Actually, more like Bed of Chaos. With Stray Demon, all you have to do is stick to his rear end and power attack. You may have to dodge his butt slam, but you avoid his AoE entirely.

This encounter would make much more sense if you could dodge with the nearly unlimited endurance you have in Dark Souls….