Showing Posts For Giit.5894:
me and a thief friend in a party yesterday come across a zerg of 20+ in WvW, I’m on my ranger, and lasted as long as I could, we managed a few kills together before I was eating dirt. while i lay there face down, I watched him go in and out of sneak, plucking off the enemy 1by 1, every time i thought the guy was dead, he’d hide them heal completely, and pop out for some more revenge. it was epic butt stomping, and scary to watch. he didn’t have to run when it got hot, and he always had enough DD to do the job. it made me feel as if I wasted every bit of time i ever spend trying to kill a thief 1v1. oh he did die eventually, but not until he, himself, made a mistake trying to finish someone instead of put down some more.
even he admits it’s silly beyond belief what they can do, but he’ll gladly play it like that until they fix it, because he can.
this happened in a few games I’ve played in the past, what we have to do, is ALL make thieves, and play them so well that everyone hates the thought of seeing one. then maybe someone up in the clouds will give a crap when we rename it Thief Wars.
if you are being attacked, you shouldn’t be able to hide, period. give them some other way to mitigate damage that doesn’t make the rest of us want to facebash our monitors.
(edited by Giit.5894)
nerf thieves. hate em. would not miss them at all :P the end.
“I hate this pet” is mine, and I do hate my pets.
thieves.
I hate them.
they are not fun to fight.
the whole idea of being able to hide while IN combat is just insane imo, and makes no sense at all. it at least needs a cooldown, and let aoe’s bust them out of sneak also.
I’m clueless about thieves, but I know that the ability to hide and attack constantly with so much dmg is just plain stupid as hell. I’ve also seen some that go into hiding with maybe 2k hp left, and 3 seconds later come out of hiding with full hp. I don’t get what’s going on with these characters, but it’s really no fun at all fighting them.
I’ve noticed this problem when fighting near water. certain sounds along with the water splash sound are like 200% louder than everything else.