Showing Posts For Glace.9285:

Almost got excited about Terror

in Necromancer

Posted by: Glace.9285

Glace.9285

Then I realized that to get just 2 ticks of the damage, you need to not only have 6 runes of the Necromancer, and the +50% fear duration trait, but also 30 points in Spite. Which leaves only 20 points for Curses, to utilize a mechanic that’s damage is based on your Condition Damage.

Well played, ANet. Well played.

Quickening D/D = 25% speed increase

in Necromancer

Posted by: Glace.9285

Glace.9285

It seems to me like they messed up the programming, and didn’t split it between MH and OH at all. MH Dagger gets 25%, OH Dagger gets nothing. Test it.

Vit Vs Tough for tankiness

in Necromancer

Posted by: Glace.9285

Glace.9285

They’re best in combination.

To think of it more simple: Toughness is the counter to Direct Damage, and Vitality the counter to Condition Damage.