Showing Posts For Godling.2473:
Roaming is now defined by 5 man gank squads. I now roam in a small group because i dont want to waste my time running solo halway across the map just to get ganked by a 5 man squad. (i dont play mesmer, druid or thief)
Totally agree. Roaming guilds who could run pretty much anything and still win are all now running comps that include at least one support ele, possibly one support guard or mesmer, at least one necro, and one condi rev.
They also dominate the food chain so once they start running and ganking everything in sight you are pretty much left with just these roaming groups and zergs — with very little in-between other than condi mesmers and thieves.
To be fair, this all started because zergs have become far more formidable post xpac and have forced roamers into groups to really get any kills. I do find it a sad state of the game that roaming guilds will expend significant energy in chasing down solo or duo-roamers to get kills because it has become what they hated most in the past — zergs chasing down roamers.
I used to roam as did many friends,. Often times it’s solo or duo roaming when I did. Unfortunately now it’s rather comped 4 to 5 man’s no giving the casuals a chance to even dodge or stealth duos instagibbing people. Sometimes you will find a solo Condi mesmer or a berserker, either way it’s annoying. The sheer number of passive defense traits and the power creep really took the fun out of it.
I wasn’t a great roamer but I atleast could kill more than I died without even running a meta build but now a complete trash player just needs to put on a couple meta builds and they can easily win. I only like to roam on one class so I find better things to do with my time
There’s a reason why condi mesmer and thieves are the majority of solo roamers now. It’s precisely because the xpac traits/abilities have made it more difficult to win outnumbered unless the opponents have very little cohesion.