Showing Posts For Golliat.1647:
Even if the WvW is not profitable, could at least be self sustainable.
The WVW need a closer look, greater attention!
Everything i read here was “we were first, me and my little friend, and now we’re not, please do something Anet!”
I agree that the WvW is outdated, unfair in many instances, without a really valid reward for his players, and without a purpose for each server that stimulates you to be the first of its core. But to say that YB is not playing as it should, lol… tired of seeing and report bad players of all kinds in BG and JQ, and not really generalize all players because of either bad player.
Welcome change… More please! Balance class mainly!
A message from the Balance Team:
As mentioned in our “Road Ahead for 2015” blog, our strategy for adjusting the meta-game in Guild Wars 2 after the release of Heart of Thorns focuses on releasing balance updates on a set cycle – each and every quarter.
Your strategy isn’t good.
First of all you need to fix broken skills that do 17-20k damage like Coalescence of Ruin or Gun Flame on the week we find out the issues, not 3 months later, because these press 1 button to win skills are ruining the game for everyone in the competitive modes.
Secondly, we don’t want “meta changes” where you are just stuck into playing the same build for 3 months. We want balanced skills so that we can have Build variety as it was promised with the new trait system. The players should be dictating the meta by creative thinking, Anet shouldn’t be dictating it for them and cornering them into meta-builds that they have no choice to run, as it currently is.
Nothing against events, but this airplane event was bad… so close to the last accident.
Better luck next time.
Very lag in WvW!!!
I am much more interested in Stronghold than Conquest, and I don’t want to have to dodge queues in order to play it exclusively.
Thanks for your time.