Showing Posts For Gonzo.6475:
Megaservers are horrible! For a whole bunch of reasons. Sure, running into more people while doing something is a plusside. But there are some huge issues with this:
- Why do you have different language servers if you all throw them in the same megaserver? I already thought this was odd with overflows, but they were overflows, not the server we were running in most, if not all, of the time.
- You have an active roleplaying community, who from my experience are big spenders for gems. A lot of them want pretty skins, but they don’t spend a whole lot of time in PvE, so they can’t get gems for gold. They are dependant on finding each other, randomly running into each other. If they can’t do this, they’ll move on to the next game, as much as they may love Guild Wars and the Guild Wars lore.
- Guilds want to play together, they are currently being split into different servers if they don’t party together. Which is horrible if you want to play a jumping puzzle together, but what if you want to do a guild mission?
- Horrible, horrible lag while doing normal stuff.
And to my big surprise there’s a twitter update on that’s it rolling out nicely, while all I hear about it are people thinking it’s horrible and not working well at all.
I hope they change the way it works to the way they described it would work and stop rolling it out further as long as it’s not working. Actually, I hope they roll it back for now. This seems very much like a “back to the drawing board” situation.