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Base HP of all classes at 80 (Was this intended?)

in Players Helping Players

Posted by: Gorshum.1653

Gorshum.1653

The problem comes in when you start doing explorable dungeons where things hit for a huge chunk of damage. It’s not uncommon to get hit for upwards of 3k (Especially the thieves in cof em). You can not heal all that quickly enough to mitigate it when you have like 3-6 mobs constantly attacking various group members with aoe, conditions (which don’t seem to be mitigated at all by armor), etc. Which makes life for a frontline melee really difficult. Can only dodge so many attacks in a row.

At least thieves have stealth (brief though it is) to get them out of trouble and to get the enemy to refocus on someone else. As a Guardian if I start getting hammered I can ward it off for about 3 seconds but then they are right on me again. Sanctuary doesn’t even work half the time because when I drop it, the dungeon mobs either walk straight through it or if they bounce off, they drop an aoe at my feet so I have to move out of it. If this was intended I really need to reroll warrior because it’s just murder at that point.

Base HP of all classes at 80 (Was this intended?)

in Players Helping Players

Posted by: Gorshum.1653

Gorshum.1653

So I spent some time today trying to figure out why my Guardian had such crappy hp compared to my Mesmer friend and this is what I found out by taking each character into the mists, removing all their stuff and traits, and examining their HP. Aside from HP all other stats were the same.

Base HP at 80

Tier 1

Thief – 10.8k
Elementalist – 10.8k
Guardian 10.8k

Tier 2

Ranger – 15k
Mesmer – 15k
Engineer – 15k

Tier 3

Warrior – 18k
Necromancer – 18k

Now call me crazy but it -seems- to me like they accidentally swapped Necromancer and Guardian because otherwise that just doesn’t make sense to me? I don’t know. I’d like to hear everyone else’s feedback on this, maybe I’m just crazy and it makes perfect sense. It doesn’t make sense to me though so hopefully you all can help me figure this out