Showing Posts For Gray.7591:
I agree, passive move speed is super slow compared to other classes, this is something I know because people are always running from me in WvWvW.
I am not comlaining I think we are super versatile, but I am rpetty sure our base movespeed is super slow compared to other cvlasses, I cant keep upw ith my frineds when running around even with focus and blink.
Would be great if the traited skill that gives move speed for each active illusion also jsut gave a base increase in move speed.
Yep, you are clearly pickin up what I’m puttin down. In terms of general versatility, I think we’re fantastic. But would love to see the passive increase through a trait or a skill as you describe. Can anyone confirm or deny whether A-net has acknowledged this in anyway?
“fine” is really a subjective term here. If by “fine” you mean tolerable, then yes, absolutely. But if by fine you mean equal to the accessibility and convenience some other classes enjoy when it co Ed to speed buffs, then no, it’s not fine for me. If you havent plate a class with lots of speed buffs’ such as the elementalist, you might wanna give it a try and you will probably see that they keep constant high movement speed Without having to equip just one weapon or be in combat with active illusions. It’s really pretty awesome for general running around and for most aspects of the game (for me).
You may not have meant it this way, but the way you ask what my “issue” is makes me think you are taking my original post exactly as I did not intend it. I am not “mad bro” or anything but simply wanted to express a longing for a speedier Mesmer.
Does anyone know if the devs have made any statements about the lack of movement speed increase options for the Mesmer, and specifically regarding the lack of a passive buff?
I admittedly have only played a few classes with any regularity but it seems as though many if not most others have more options for movement speed buffs. Elementalists in particular seem to have an over abundance of ways to speed up. Please don’t take this as a discontent whine post because I love the Mesmer. I also understand that each class can’t have all the same benefits or else the diversity of playstyles would vanish and so would the sense of importance associated with class choice.
That said, there are certain fundamental abilities that I think all classes should enjoy more or less equally. Due to the immense amount of time spent moving and for the sake of exploration (and selfishly because moving fast is a trait I always pick in games) I would think movement speed buffs should be, at least for the most part, given equally to all professions. When compared to some others, the movement speed bonuses from the focus and the trait that gives speed for each illusion, just don’t seem to be on par. I would love to see a passive bonus attached to a signet or a s a trait and am curious if any such discussion has been had with arena net and if hopefully it is being considered.
