Showing Posts For Gray.9502:

Guild VoIP VS Gold farmers!

in Suggestions

Posted by: Gray.9502

Gray.9502

Higher FoTM, WVW, harder dungeons, perhaps the new guild events.
All of those would become easier with better communication.

And again, I’m not suggesting that in-game voip should be prioritized over other features. It’s just something I’d like to see in GW2 in the future.

It’s pretty clear that if in-game voip is ever a feature in GW2, it wouldn’t arrive any time soon.

It’s up to the players to make suggestions, up to ANet to decide and prioritize.

Ace Bloodseeker[CRIT]

(edited by Gray.9502)

Guild VoIP VS Gold farmers!

in Suggestions

Posted by: Gray.9502

Gray.9502

Our vent server is open to anyone in the guild that wants to use it and we have the means to increase it if we run out of slots. No matter who runs the VoIP server wether it be the game company or a third party app by a guild you will not convince all to use it. So I still say guilds running there own servers is the best way. Also if the game company were to offer a VoIP server for a monthly fee how many players would use it, yes it is easer to play the game with VoIP instead of text chat but this will turn into just one more gold sink in a game full of gold sinks its better for a guild to offer this service for free there is always someone in a large guild that will step up and pay for a server I have done this in the past for guilds or the guild could divided the cost up between some of the top guild officers. How ever it’s done a guild needs to run its own VoIP server.

It’s really not about running out of slots on vent… It’s more about people not downloading vent ts mumble etc.
It’s much easier to convince people to use VoIP when they don’t have to download anything.
Some people have issues running another application outside gw2 for reasons like cpu limitations, connectivity issues(multiple ports) etc.
Some just don’t trust third party VoIP.
There’s many reasons why some people prefer not using third party VoIP, these are just a few of them.
The payment could work the same way it does for vent. It could be just one person paying for VoIP, or a few. It would remain free for most members that way(just like vent).

Thank you for the replies!

Ace Bloodseeker[CRIT]

Guild VoIP VS Gold farmers!

in Suggestions

Posted by: Gray.9502

Gray.9502

Most ingame VoIP services in my experience sound and run bad. Plus you have to go by their rules or get kicked out.

That is true, which is why I mentioned that it would need to be of standard quality to third party hosting.

The reason why I believe in-game guild VoIP would be better than third party VoIP, is because every guild member would have access to it, meaning there will be more than 30-50 members using it in a 500 member guild like Get Crit[CRIT].

The game would become much smoother if most(instead of few) players were able to use VoIP for communication without having to download anything else for it. Or at least have the ability to listen to tips from more experienced players in dungeons, wvw, fotm, spvp.

Ace Bloodseeker[CRIT]

Guild VoIP VS Gold farmers!

in Suggestions

Posted by: Gray.9502

Gray.9502

Stupid Idea.

They could also Reduce Gem prices.

10 Euro for XXX Virtual currency which takes them to add only a click is far to much.

Im 100% sure they would get rid off gold sellers by cutting gem price by 60-70%.

There would be no reason for goldsellers to exist if there would be let’s say 3euro price for 800 gems.

Current price for 10/20g in gold stores are around now like 6-7$?

Putting 800 gems for 3 Euros/4.5$ would make things unappeling for goldsellers and they would stop selling cause they would make near to no profit.

Also this would give Anet much more $ income.

But as far as I noticed companies are hell greedy. They think that Raising Price trough the roof will give em more $ then putting it more then a bit down allowing more ppl to buy from them.

:> lower the price and be happy of no gold sellers :>

As Nels the Cornwhisperer.8025 mentioned earlier, gold sellers use the gems to make more gold by using stolen accounts that have credit card info on them.
So it wouldn’t solve the problem.

Ace Bloodseeker[CRIT]

(edited by Gray.9502)

Guild VoIP VS Gold farmers!

in Suggestions

Posted by: Gray.9502

Gray.9502

Would you say the tournament way is actually faster than, for example, farming CoF path 1 and just buying gems?
You could make around 5-10g an hour doing that.
We need to consider what’s more convenient as well.
If the gem price shoots up, it might be more convenient to do the tournaments… But then if the daily tickets were removed, farming for them would probably take longer than doing pve content/buying gems again.

If ANet sells VoIP for cash, I would personally rather pay for that than vent or ts, since all I really have time to play is GW2, and my guildies would all have access to the VoIP without downloading any apps.

Ace Bloodseeker[CRIT]

Guild VoIP VS Gold farmers!

in Suggestions

Posted by: Gray.9502

Gray.9502

I do recall. I did play guild wars 1 quite a lot(45 HoM).
Wasn’t aware that this problem is still present…

Perhaps if everyone had to use tournament tickets to participate, and the tickets were more expensive it, players wouldn’t be so inclined to throw them away like that…

I definitely see the problem now.
Honestly, I think if the reward is gems, it should cost actual gems to participate as well… Remove the free tickets? So the amount of gems spent on the cheat tickets would equal to the VoIP payment. Though, I have not done enough Spvp so I won’t really say this is my opinion, more of a thought.
What do you think?

Thanks again!

Ace Bloodseeker[CRIT]

Guild VoIP VS Gold farmers!

in Suggestions

Posted by: Gray.9502

Gray.9502

Those are all good points (+1!), and I agree that it’s impossible to get rid of gold sellers completely. This would just be a step towards it. Hence why I said “partially” solve the problem.

The price would need to be decided by ANet, since they need to make profit as well.
Even if the price is higher than third party VoIP, I believe guilds will still purchase it, because guild members would be able to contribute gems as well.
So it will no longer be up to one person to pay the full price, and it would not always require players to spend real cash.

Majority of the guilds don’t do SPvP that much(yet), though I do see how it could potentially be a “problem” for ANet.

I’m not trying to say this idea is perfect, I’m fully aware that it isn’t.
I just think that something like this could help with the current gold farming issues, even if just a little.

I believe that in-game Guild VoIP would definitely make the game more enjoyable for many people.
Guild dungeons/events/wvw/spvp would be more organized as it would be available to more players in the game.

It shouldn’t be free.
If ANet spends the server/maintenance resources on this for free, it would leave less resources available for content improvements/updates.

Thanks for the replies!

Ace Bloodseeker[CRIT]

(edited by Gray.9502)

Guild VoIP VS Gold farmers!

in Suggestions

Posted by: Gray.9502

Gray.9502

Like I said previously, many people don’t wanna bother using another application for VoIP.
The problem is that players still buy gold from the gold farmers. If there’s a gem fee on the VOIP, the in-game gem demand will go up, and fast. Because VoIP is VERY convenient for casual players who don’t feel like downloading TS, Vent, Or Mumble.

In a game that doesn’t require sub fees to play, casual players are in the majority.

Also, if players want gems, and not gold, it’s smarter to buy from ANet and always will be.
People wouldn’t buy gold from gold farmers, to buy gems, it’s less profitable.

Ace Bloodseeker[CRIT]

(edited by Gray.9502)

Guild VoIP VS Gold farmers!

in Suggestions

Posted by: Gray.9502

Gray.9502

Umm…Idk how I feel about this. Voice in game? Awsome option. Have it cost gems? Maybe-So long as its not subscription based.

DDO is a Free To Play game, and has one hell of a voice chat system in game and it costs you nothing to use. The game requires you to pay at some point, but you pay for content at higher levles. You never feel obligated to pay for voice chat. Which I think is wrong.

Voice chat should be in the game, and not cost anything. I say that for a reason. Anet does not need to “entice” us anymore with that gemshop. With Gems being converted to gold-Truely, I am sure anet makes thousands a day if not more. They have probably well over paid the original investment, and doing well. Otherwise this game would have stoped with monthly content.

Voice chat should be a given for an mmo. It makes the community feel richer, and kinder. In ddo, I have never had someone trakittenalk me in voicechat-but I feel that voice makes the tension and enviorment diffrent. People can speak there minds easier then type it at times.

So yea for Voice Chat-Neigh for a sub fee. I fit was like 100 Gems To use Voice chat for the rest of your account’s life. Im gung hoe-But no more! And defently dont require me to keep a sub fee going for it. That’s just turning gw2 into a wow clone. WIth a new type of Sub Fee.

It’s still not something people need to experience the game content, so it’s not like wow at all. Many people play without using VOIP at all. Also if it’s a gem fee, you could just pay for it by buying the gems using your in-game gold.

It would require additional servers and maintenance, that’s pretty expensive for a “one time purchase no sub fees” game. VoIP Sub fees would support ANet which in turn will bring us more free content as well.

We still see gold farmers in GW2. The reason behind it is that some players still buy from them. The goal is to make those players more interested in buying gems instead.

We’re not paying a sub fee to play. Asking for new features aren’t necessary to play the game, or came with the purchase, for free is kind of strange… Especially when it’s something that requires regular maintenance and additional servers.

Thanks for the reply!

Ace Bloodseeker[CRIT]

(edited by Gray.9502)

Guild VoIP VS Gold farmers!

in Suggestions

Posted by: Gray.9502

Gray.9502

VoIP isn’t needed. I type faster, and with a greater ability to communicate than most people in the game can actually speak anyway.

If you want it, Ventrillo, Teamspeak… the option is already there.

Hah xD

Ace Bloodseeker[CRIT]

Guild VoIP VS Gold farmers!

in Suggestions

Posted by: Gray.9502

Gray.9502

I’d pick in game party finding over VOIP any day of the week. That is a missing feature for the game that should be standard. You are more likely to be getting mails and PMs from gold sellers from account information taken from 3rd party group finding sites than ingame guild chat.

ANet is already aware of the LFG problem and it’s high on their list of things to rework.
Arenanet: LFG system is high on our list of things to rework.
I’m not sure why you’re bringing LFG problems to this thread. It belongs in the LFG suggestion threads. I never said this should be prioritized over LFG.

Thanks for the reply though!

Ace Bloodseeker[CRIT]

Guild VoIP VS Gold farmers!

in Suggestions

Posted by: Gray.9502

Gray.9502

Lol…I paid for both a 25 vent channel and a 50 slot mumble channel for the year and only get a few people every night in chat. First game where I had this problem, also our server has a 1025 slot mumble for WvW and server wide use and nobody joins in.

That’s exactly what I mean though!
Many casual players simply don’t feel like taking the extra steps like installing a third party VoIP, so they don’t use vent.
Perhaps if Guild VoIP was available in-game, casual players would be more inclined to use it.
The game would become smoother for hardcore players as well, because it will be easier to communicate with casual players during FoTM, WvW, SPvP.

Thanks for the reply!

Ace Bloodseeker[CRIT]

Guild VoIP VS Gold farmers!

in Suggestions

Posted by: Gray.9502

Gray.9502

Hello!

I’d like to suggest a feature that might make the game much more enjoyable for many players, and help support ANet in many ways.

Guild specific VOIP (voice over ip) in GW2!

How it could function:

Guilds could purchase an in game Guild VOIP with gems. Guild members could donate gems they buy off the gem store or the currency exchange to fund the Guild VIOP.

A new tab added to the guild panel for this new Guild specific VOIP would be cool. Perhaps, with the ability to make channels, mute and ban players from the VOIP.
A monthly gem price cold vary depending on how big the guild is.

What I would suggest is:
There could be multiple subscriptions available i.e 100, 200, 300, 400, 500 Guild VoiP spots.
This way guilds can decide just how much VoiP room is needed. Even full guilds usually don’t have all 500 members on at once.
Of course it’s up to ANet to decide just how much it’s worth in gems.

Why is this a good idea?

Increased gem demand will raise the price of gems in the currency exchange. This makes it more appealing for players who want to buy gold with real money to do so via gems, rather than some website.

If this new VIOP feature is of standard quality to third party hosting (i.e easy to use, good sound quality, etc…) it might raise the gem price in the currency exchange to a point where it just won’t be profitable for the illegal gold farmers to continue doing what they do.
Players would rather not risk a ban buying gold from a farming website and would instead be more interested in buying gold from ANet via gems.

Many casual players do not use VoiP such as Ventrilo or Mumble because it’s not always convenient to run another application outside of Guild Wars 2. Keep in mind an in-game VOIP would fund the game we all love as well.

Communities will become stronger, dungeons will become easier to run with guildies, and perhaps the new guild events will benefit from this new feature?

People will argue that Mumble is free to use, HOWEVER! Mumble needs to be hosted by one person, keeping their machine on at all times, and not being in control while they’re afk. Not to mention the DDOS’ing mumble hosts get from time to time. Which is why many people still use Ventrilo.

In conclusion, this would at least partially achieve 3 things:

1. Raise the gem demand, also raising the gem value making it more appealing to buy gems with real money for the purpose of exchanging the gems for in-game gold.

2. Strengthen guilds, making dungeons & events more fun as a guild.

3. It could potentially drive away gold farmers.

I apologize if this was already suggested by someone else and I missed it.
Thank you very much for reading!

GET CRIT!!!!!!!

Ace Bloodseeker[CRIT]

(edited by Gray.9502)

Guesting is Coming

in Guild Wars 2 Discussion

Posted by: Gray.9502

Gray.9502

I’m sorry this was probably asked before. As much as I want to read every page, I won’t have the time >.<. Could anyone(if possible a mod, but any opinions will be much appreciated) please tell me if the following will be possible with guesting:

A: Pick Ehmry Bay for a home world to WvV with my Ehmry Bay wvw guild.

B(My main concern): Guest in Isle of Janthir and be able to manage the PVE (banners, guild boosts etc) /guild bank/and recieve the PVE guild bonuses(karma magic find etc) as an officer in my Isle of Janthir PVE guild. While my char is on the Isle of Janthir, of course.

Thank you very much!

Ace Bloodseeker[CRIT]

Developer Livestream Questions

in Guild Wars 2 Discussion

Posted by: Gray.9502

Gray.9502

Can we expect more weapon skills for the already existing weapons?

Like, multiple choices of skill 1-5, so we could swap them out like we can with utility skills.

Also this is just a warrior question: Are the sword offhand skill 4 and 5 here to stay? I really like dual wielding swords just for the looks, but after spending hours/days working out some builds, I can’t find anything that would make sword skills 4 and 5 as useful as axe/warhorn/shield.

Thanks!

Ace Bloodseeker[CRIT]