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Zerker nerfed, allow us to swap asc gear

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Posted by: GreenMarty.2816

GreenMarty.2816

I agree with nerfing berserk gear. True they should change content as well but it’ll take much longer. Nerfing zerk is first aid that they can do now. And no i don’t think they would make it useless they will only make other options also acceptable. And even if it’s just result of anets mistakes many of zerker guys are partially blamed for it too bc of your discriminations against other gears especially in dungs which are doable with mostly all types of gear.

As for free change to other gear… Why? They will not make it useless, they will make other option viable as well what’s the problem stay with zerker and be burst dps others will play more like they want = all are happy.

berserker gear only visble option?

in Guild Wars 2 Discussion

Posted by: GreenMarty.2816

GreenMarty.2816

I’m bit late to discussion but i feel like adding my few cents as well.
1st let me say that all this come from my personal experience and i understand that you guys might have different exp depending on what or where u do, how much coordinated are you as group etc.

When i get zerkers (1-4) in my group, they often go down pretty fast during a fight than i’m literally tanking boss or mobs on my own and/or reviving all with boss hitting my back. I wouldn’t call that most efficient/fastest way. They also die during mobs skipping much easier and often. Though it’s true this varies from dungeon to dungeon. Some dungs are indeed easier/faster with zerkers but not all. Oh and another funny thing, which i don’t understand, is that i steal agro even from zerkers making me to tank too many elites at once. Which makes it even harder for group if i go down bc zerkers often can’t stand dmg and go down short while after they get agro. This applies especially to low armor and/hp classes. All that together means that whole run gets much slower bc ppl keep on dying and i can’t dps enough on my own while everyone is being revived or is reviving.

As for condition dmg well i works, at least they don’t die so fast but usually one condition applier in group is enough especially if they use bleed stacking bc of limit of stacks. Though direct dmg indeed works better. Condition are good in pvp thou. Healing is not worthy unless you heal other players who are regeneration warriors (passive heal plus external heal are most of the time enough to keep them alive against any mobs or boss) which means you need to play with someone you know and not with PUG to heal at least little bit efficiently .

Yeah now you are gonna tell me they all suck etc like you did in previous post, but that’s what you get from PUG and not all play this game “24/7” to become pro or/and time to time i need to take through unexperienced guildies etc.

Conclusion = Unless you have stable every day active group of veterans it’s better to play with dps plus at least bit of durability to save their “bottoms” bc they will wipe out often, those random zerkers.

disclaimer: all points mentioned above come from my personal experience> Im not trying to say all zerkers are bad players or hinder for team. So don’t feel offended if you are white exception.