Fan Story – The Assassin of Rata Sum - Guild Wars 2 Screenshots - Vini Short Story
(edited by AegisRunestone.8672)
NOTE: Please provide positive feedback, which is: what I did right, and what I can improve upon.
Updates:
08/14/2017: Prologue revised again, Chapter 1 being revised.
07/05/2017: Prologue revised
06/25/2017: Settled on a title.
06/12/2017: Some scene concepts written.
01/17/2016: Chapter 12 has been added!
11/20/2015: Chapter 11 has been added!
10/19/2015: Chapter 10 has been added!
10/11/2015: Chapter 3 has been modified a little. Some grammar fixes, word changes, and one of Teyo’s lines has been improved.
9/29/2015: Commission image added.
The Assassin of Rata Sum – Main Link
Note: Vini’s name is pronounced “Vi-KNEE”
There are lots of things to be changed from the typical GW2 storyline:
Point of View:
Pictures of Vini:
I hope you enjoy this fan story. I will update it regularly by posting that a new chapter has been released.
(edited by AegisRunestone.8672)
https://www.fanfiction.net/s/10715283/3/The-Assassin-of-Rata-Sum
Chapter 2 is up! It’ll be exciting!
Edit: I should say… it IS exciting!
Come on, people!
(edited by AegisRunestone.8672)
Well, after months of time, and repeated threads by myself and others, Arena Net has still said absolutely nothing in regards to an issue that is hurting the so called “end game” for many players, and all but killed it for myself. So rather than create another thread in the suggestions sub-forum to be swiftly buried under requests for stupid crap like race changes, mounts, and rifles for the ranger, I’m just going to outline the issue one last time here, and open it up for general discussion to see where the community at large stands, and if Arena Net remains blind to it.
In a nut shell the issue is that to the vast majority of Engineer players those coveted (pretty much sole form of PvE endgame) legendary weapons are completely and utterly worthless. And most haven’t even figured that out yet. I could rant and rave about it, again, but instead I’ll just cut right to the chase; kits. Most engineers use kits almost exclusively, and indeed engineer base weapons are widely regarded as being unimpressive. Because of this all the hard work and time put into a legendary would be completely meaningless because we would never actually use the thing, yet we have nothing equivalent to work for.
What this means is after we’ve done everything, seen all the dungeon paths, and finished our stories we pretty much are better served turning the game off and never touching it again. Unless you like running Fractals (personally I hate endlessly repeating the same dungeon, but to each his own) there is absolutely nothing left to hold you to the game once you finish the story and dungeon content. This is disappointing to most, disheartening to some, and downright frustrating to a few of us.
Ever since day one I was standing up to defend Guild Wars 2 against accusations of “no endgame” and yet now I feel like an utter fool because, at least for me, it actually doesn’t have any. I’m left without a goal or an interesting narrative to keep me invested in the game. Yes I could play an alt, but in all honesty I really just only “kind of like” a few professions, and flat out hate others. Plus I’ve already seen the story, so after level thirty or so the game would be just a re-run. This is unfortunate, and made more so by Arena Net completely refusing to even acknowledge the problem.
Well that’s the issue. That is the main Guild Wars 2 related topic on my mind right now. Discuss.
(edited by Arkham Creed.7358)
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