Showing Posts For Griviues.5980:

Dolyak Express Feb 21, 2014

in Guild Wars 2 Discussion

Posted by: Griviues.5980

Griviues.5980

Why firearms in the game have such a complex and variable sound effect for the shell hitting the ground, if most (if not all) firearms in the game are muskets, flintlocks and revolvers that should not eject shells. Also, if they would in Tyria’s version of things, why not have a graphical representation of the said shell?