Showing Posts For Grunther ROTDPA.3478:

Economy Questions Repost

in Guild Wars 2: Heart of Thorns

Posted by: Grunther ROTDPA.3478

Grunther ROTDPA.3478

@Dashingsteel.3410
Look if I have an engineer, and my engineer has a flamethrower, and my flame thrower has 1200 range and deals 14kdps, lowering the dps/range might be unpopular with everyone using the flamethrower, but it doesn’t mean it isn’t the right thing to do, even if it means that now my flamethrower isn’t as fun/rewarding.

trogdor.

Economy Questions Repost

in Guild Wars 2: Heart of Thorns

Posted by: Grunther ROTDPA.3478

Grunther ROTDPA.3478

@Dashingsteel.3410 You’re already being funneled into speed clearing dungeons.

edited to add @Dashingsteel.3410

Economy Questions Repost

in Guild Wars 2: Heart of Thorns

Posted by: Grunther ROTDPA.3478

Grunther ROTDPA.3478

@Dashingsteel.3410 They aren’t removing dungeons or the dungeon specific content, they are balancing the weight of the monetary rewards provided by dungeons against the rewards provided by the whole of the experience of the game. I see this as Arenas’ move to make the whole of the game more rewarding to play rather than codger you into constantly speed clearing the same 10 paths.

Economy Questions Repost

in Guild Wars 2: Heart of Thorns

Posted by: Grunther ROTDPA.3478

Grunther ROTDPA.3478

@Dashingsteel.3410 I think taking away something popular that negatively effects the experience of the game makes perfect sense.

Economy Questions Repost

in Guild Wars 2: Heart of Thorns

Posted by: Grunther ROTDPA.3478

Grunther ROTDPA.3478

Three Cheers for John Smith!

I am looking forward to a change (read: reduction) in the value of dungeon SPEED RUNNING. Feeling tremendous pressure to force myself through endless repetition as fast as possible to sate the need of added value will be a great stress relief as I look forward to the release of hot. In John Smith I trust.

obligatory relevant M. Python scene:
https://www.youtube.com/watch?v=ExWfh6sGyso