I am all for difficult dungeons and not making this game like WoW is now (easy epics, easy gameplay, easy all around) but the rewards dont hold up to the costs and time and effort it now takes to do a dungeon.
The loot sucks, the money sucks opposed to the 20x you wipe and the time it now takes to finish a simple story dungeon.
CM and TA story were to easy.. agreed… but now, by buffing EVERY mobgroup and nerfing the rewards, its gone from “to easy” to “why bother”.