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AngryJoe Interview - HoT Questions for Devs?

in Guild Wars 2: Heart of Thorns

Posted by: Guildobert.2570

Guildobert.2570

Hey Joe, nice to see you here!

Q: Do they have any thoughts on improving dungeons?
Currently, the issue is that people just “stack” and rush through the dungeon content, which is uninteresting, monotonous and a waste of potential. What are their thoughts on this? Will they improve monster AI to remedy line-of-sighting and stacking? What can they do to make non-berserker (pure DPS) builds attractive?
May they consider different difficulties of dungeons, as right now dungeons seem to completely stomp new players and be trivial for experienced players.
Will there be more dungeons? Will there be more interesting boss mechanics than one-shots? Dungeons, Joe. Dungeons. Ask them about the freaking dungeons. What is up with the dungeons in this game?

Thanks for asking us, have a great time!
Cheers.