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Big game design mistake

in Guild Wars 2 Discussion

Posted by: Guilho.1265

Guilho.1265

As an MMO player who doesn’t like platform, I great dislike jump puzzles. For me MMOs are RPG/combat oriented. But if GW2 have or not jumpe puzzles I used to not care…

But with new Mastery points (central Tyria) mechanic, the game requires you to do jump puzzles to progress. I never hated an MMO as I’m hating playing GW2 now. It’s very frustrating to play a game that forces you to play a way it’s not the core gameplay.