Showing Posts For Gurbo.7620:
Agreed. I think they don’t NEED to be mobile but they need to have their range increased or be mobile. Or something… But like everyone has said. Spirits need love in order for them to be anywhere near viable.
I hope Anet reads our forums and takes action.
Well I think there are more than enough reasons as to why ranger spirits could use an update or a rework, but the bottom line is they’re currently not viable. I would love to use a spirit build. I’ve always been fascinated with them. But it’s just a shame that they’re lacking a large amount of presence in the game right now.
Hi, I am going to attempt to put my point across as to why Ranger spirits need to follow or become a pet type, almost as they once were.
In WvW, PvE, Leveling, even Spvp, the fight is always moving. You’re never going to stay within 600-1000 yards from where you’re standing for long. If you place spirits, you better be prepared to destroy it and wait for your cool down just to place it down and have it useful for another 7 seconds maximum.
I’m my opinion, I think spirits need to be mobile. They used to follow the ranger, or at least have the option to, and keep the buff nearby. It wasn’t op, and it wasn’t unfair. While Other profs such as Guardians and Necros can summon pets to follow them. The guardian can summon his “spirit weapons” and they follow him just like spirits should.
It’s just almost a waste of time to place a spirit in most situations because you’re going to out range them since they can’t follow you. (Unless of course you’re facing a boss in PvE that is in a small area) but even in a majority of PvE boss fights, the range or the size of the room that the boss is in is larger than the radius in which your spirits can cover.
I may be wrong, and maybe there is a way to make your spirits follow you still and I have overlooked it, but I’m just wondering what your opinions are or if there is an explanation as to why this is.
Thanks all.
Gurbo—- Sea of Sorrows—-[Rx]