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how viable is main hand Axe in PVE

in Warrior

Posted by: GutterFace.1678

GutterFace.1678

how is axe a slightly worse gs, when in fact, an axe is better?

how viable is main hand Axe in PVE

in Warrior

Posted by: GutterFace.1678

GutterFace.1678

axe is far superior to gs.

i run 30/30/0/0/5 and have about 20k hp for orr. you wont need anything the gs could possibley provide from mobility cause you will MELT anything infront of you.

i quit using gs at about lvl 50 due to how terrible the and slow the dmg was. and i use a shield on my other hand. dont run dual axe, whirling lame is a terrible tagging skill, trust me i tried it. axe 1 running with the mobs is faster, and nets far more drops.

Why Warriors are under par in general in pvp.

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Posted by: GutterFace.1678

GutterFace.1678

I just wanted to lol at the op’s frenzy comment. If you use it, it leads me to believe you also use a gs, which is further lol-able and explains to me all of your pvp issues. There is far better ways to gain quickness without the debuff, and do better dmg than a gs could dream of.

The only help ill offer atm is: axe 1-3, and movement. We excellent at both.

WvWvW: whirling axe Vs. HB

in Warrior

Posted by: GutterFace.1678

GutterFace.1678

Here’s a little different point of view:
I do echo that gs builds are terrible at best; easily defeated by my condition mesmer and my solo warrior.

As for my warrior, I use axe/shield main, and sword/mace off hand. My gear is 5 different brands, as this is what I’ve found to be required.

The 4&5 axe skills imo are next to useless, as I can put out 2x the damage with the axe 1. The shield 4&5 adds defense to the fight, which is required against thieves. the sword mace combo works well cause I can still do decent damage with cc abilities that I also deem required.

But, in all the time I spend solo, small group, or with the zerg, one thing has been more important than my weapon selection: movement.

Circle straffing gives me more dodge than my double taps, which I save for more important times. While I’m busy dancing and using skill 1 on either set, my for is too busy trying to line me up or evade, landing no damage. The speed of the axe helps, and shield cc is used to line up the killing blow, without even having to heal most of the time. This goes pretty much the same for the offhand too. I use cc’s even more as a means to interupt my foes plans than to land hits though. I don’t run and specific spec, just what I’ve found fits my style of play, and that’s movement.