Showing Posts For Haelstrom.2495:

Engineers: How do you get ANYTHING done?!

in Engineer

Posted by: Haelstrom.2495

Haelstrom.2495

Anet wouldn’t allow tat why? bec. the engineer profession could do all the jobs of other profession in a semi manner way.

Plus anet would not admit that they engineer game play is limited to a few builds and it encourages player to be active or so they say. I got the point of what they are doing and all turrets, drones, long-range tactics are their means of how they should play.

The engineer profession is a none-min-max class that should play as it should be the reason why some people chose this class is to do more while under pressure and be ahead not the other way around.

I my perspective anet should give the engineer the credit it deserves and for once.

There is no balancing issue in the supposed gameplay that i stated. Its bec. that how they were meant to play taking advantage of your strength and turn it into
weaknesses.

For ex. warriors are a straight forward class that means their tactics is shock and awe. Turrets should be the deterrent for those kind of tactics not reverse and turrets get destroyed so easily in real life turrets shoot threats with extreme prejudice and not a paper cannon.

My point is anet should stop pretending the engineer capabilities today are okay.

Engineer bugs

in Suggestions

Posted by: Haelstrom.2495

Haelstrom.2495

those 2 arent bugs they are working as intended that they arent as effective as you want them is another matter

For the sake of common sense where the hell do you get that kind of reasoning.

Its people like who hates quality of life. I’m in the medical profession and you say that’s how they are intended maybe to you but for other who value their fingers and avoiding debilitating their appendages are concerned. In oyur case couldn’t say the same.

People who like play Gw2 should play how they like it engineer profession has been continuously been nerfed so much that if you want to go wvw nades is the reliable way to go even that is hard to do. The whole game is imbalanced if somene ask why is warrior the still op’ed profession and you don’t hear people arguing about it.

I really see people like you in denial and if one day you could no longer use your fingers. Pls. don’t ask why are my fingers broken.

Does Anet not like engineers?

in Engineer

Posted by: Haelstrom.2495

Haelstrom.2495

Elite Skill:

1.) Orbital Mass Driver a.k.a. Prometheus Cannon

- Has a maximum of 3 succeeding shots with 15 sec. interval of firing.
– Each shot made actives an auto-reload func. of 300 sec.
– It has a base damage ranging 1200-1500 with aoe size equal to healing turret and
a 15 sec. of 300 aoe damage same effect as residual hyper-charged atmosphere.
– Each firing sequence last 5 sec. upon firing.

*trait: next-gen schematics- inc. shot by 1, shorten reload time by 280 sec., reduce
firing interval by 10 sec. and firing sequence or animation
by 3 sec.

2.) Analog Power Suit a.ka. Jeager

- 5th skill mode switch: (melee mode short aoe damage, inc. mobility with base high
defense rate) or (Range mode high crit. rate and chance, range but lacks defense
and mobility)
– Upon destruction releases 600 aoe range of 1500 base damage and knock-back
but player is downed with less than half downed-life.
– has a cool-down rate of 600 if destroyed if expired it has 320 sec. cool-down
– has a duration of 3 min. upon use

*Trait: Improved power compensation- reduce cool-down rate of 300 sec . and skill.

3.) Mechanical battle-purpose Humanoid a.k.a Doppelganger

– has an indefinite time of use which means its unlimited but has less 50% base
damage but has base defense rating of 150% and attracts agro. from user to it\
– self-destructs with knock-back range of 600 and base damage of 300
has a cool-down rate of 150 sec.
– delivers single random boon to user or surrounding party and simultaneous
condition to enemy or group of enemy.

Weapon request: sub-machine gun or long-range sniper rifle

Regular Skills:

from turrets to drones.