Showing Posts For Hagaren.7125:
1/3 of the time is still 1/3 too much
What penguins me off way more is the almost non-existing communication. Until 2 hours ago they didn’t say ANYTHING on the Mesmer board. A little “we know about and are working on it” would cool me and many other people off.
True and true! I would note that exaggerating things eventhough it’s really tempting, usually tends to backfire in a one way or another from the players or the developers point of view.. if you know what I mean
Too much whiners and QQ’s just ruins everybodys mood, doesn’t help anyone and I like this thread for keeping reasonable manners / good feedback.
For clipnotdone I’ll give you a 1-up mushroom for the post, I’m down with you almost 100%, though my observations differ slightly..
Heres my observations so far.
Phantasm buffs still broken.
Phantasmal Fury overwrites Phantasmal Healing, neither of which refresh properly on any Phantasm bar the Duellist.
This does not overwrite regen buff, although it takes about 3-4s before the first regeneration is applied and you have to be something like under 250-300 range from phantasm for it to work, which means Phantasmal Healing is most of the time completely useless. On the second hand Phantasmal Fury works just fine for me, but it actually overwrites Vengeful Images trait, which has been broken from the start.
Deception doesn’t break targeting.
Deception, the second downed skill does not break targeting and will almost never work as a result.
Yes you are right on this one and I’d say half the time you get downed, #2 skill just teleports you so close to the enemy stomper that he will certainly kill on the first try. If you don’t actually do anything after using #2 you will stay stealthed so the enemy won’t be able to finish you, although this bugs also quite frequently and you just die and are left to heavy cursing and finding a new keyboard to kill. Still I would not state that Deception “almost never” works, maybe 1/3 times it doesn’t.
I really do like this game a lot and I respect Anet. Anyways the thing that is starting to penguin me off is this preaching of: “We don’t like to talk / show new things before we actually have refined, polished, tested, juggled, tested, bended reality, tested etc. them completely” Well rhymes with duck that if Anet people really doesn’t have the recources to test new bugs which occurs when fixing the old ones.
Someday I would also like to see atleast my phantasms dmg on combat log + separating hits from crits :P
Edit to plasmacutter: Dodge roll clones seems to always target the closest target from them, which is sometimes cool and usually not.
(edited by Hagaren.7125)
God Particle is currently a small finnish guild currently based at Underworld server looking for active finnish players to grow our community. We have a stable 3/5 tournament PvP team aged between 23-25 and ventrilo server. So Mainly we are looking finns to fill our tPvP roster, although everyone (finnish) is welcome to have fun.
We also do PvE stuff and when our guild grows we can start to run some endgame content or what ever people feels like, but we need you to make all this happen.
Post your application here or add me to your in-game contacts: Hagaren.7125
