Showing Posts For Hanhula.9381:

Mystic Coins again

in Guild Wars 2 Discussion

Posted by: Hanhula.9381

Hanhula.9381

Mystic coins have a tonne of sinks with no way of gaining more other than through login rewards. Nevermore, for instance, is something I’ve been slowly working towards, but it requires mystic clovers (~240 mystic coins) plus an extra 250 mystic coins. I’d also like to complete Dark Harvest, The Northern Wind and Winter’s Presence. Each of these also require large amount of mystic coins. Any other ‘prestigious’ weapon will also contain these coin sinks.

Players aren’t ‘willing’ to pay more for a ‘commodity’. It’s necessary for things like weapon collections or legendaries, so of course, the price goes up. Everyone wants legendaries, lots of people like to complete their special collections.. so why not make them more achievable by introducing another way to obtain the coins?!

You already have ecto requirements for a lot of things, which is a gold sink on its own. Currently if something requires mystic coins and ecto, it’s pretty much double the price it used to be. Whilst that might be okay for old players – I started playing late November or so. Didn’t buy the game until late December. I don’t have enough coins for anything I’m working towards and the amount of gold required, in addition to the gold needed for everything else, just makes things so much harder.

What if HoT maps weren't as difficult?

in Guild Wars 2: Heart of Thorns

Posted by: Hanhula.9381

Hanhula.9381

Oh god. I hope they never nerf the HoT maps. I play an elementalist and Tyria is already challenging for me as a fairly casual gamer – having such low health in addition to the lag being in Australia brings means I die a lot in all cases.

Elite specs, masteries and the push to team up with other players, even when the maps are dead? It makes a really nice change in difficulty. It goes from dying to my own stupidity with easy respawns to ‘hey, you ran into a smokescale without looking, have fun running back’. It really makes you learn your class. I love having to dodge snipers, reflect coztic arrowspam and destroy hoards of pocket raptors with my F1. Maguuma isn’t a place I go if I want a relaxed casual experience. It’s a place I know that I’ll die a lot and I do it with a smile. The difficulty’s perfect where it is.

I’m also glad we’re on a set timer for the meta. It pushes people to organise properly and there’ll always be people in the map at set times, as opposed to SW, where it will be dead other than the occasional cf for many hours in the Australian afternoon/evening.