Showing Posts For Hansgrell.8179:

Mortar nerf

in Engineer

Posted by: Hansgrell.8179

Hansgrell.8179

I do use both phin thats how i know that nades need only make physical contact while on flight to deal damage, where mortar has to splash down and detonate to hit the target, which is why mortar is weaker in this degree. And remember nade is king when it comes to vulner+shrap while the combo fields are nice, imo mortars 1 skill was good for close up pressure, in this case i actually get more out of rifle. And i just cannot classify mortar 1 as an auto attack, i just cant. You have to manually aim it and use its velocity+targs movement to get a bead on your target, where i could just press one and im guaranteed outside of dodges to always get a rifle shot off.

Mortar nerf

in Engineer

Posted by: Hansgrell.8179

Hansgrell.8179

You say 400 a second is really good, but have you seen condis? that 2800 is easily eaten in just ONE tick, take example guardian burns atm. A guardian can easily get a 12k burn in one tick, 2800 isn’t going to save anyone, i highly doubt it’d even buffer it! and while i agree the poison field+orbital is very fun and very nice to pull off on a burst player, im still going to be switching to nades :/ nade one deals heavier damage, hell they all do heavier damage and a heavier condi, along with a waaay faster velocity, imo mortars selling point was the fact that it did high enough 1 damage to someone. Again grenade beats mortar in another factor. You can activate nade damage just by passing through your target you dont even need to have your aoe indicator on them as long as it passes your targets body he’ll take damage, meanwhile mortar target HAS to be in aoe circle to do damage.

Mortar nerf

in Engineer

Posted by: Hansgrell.8179

Hansgrell.8179

1 mortars AA shouldnt hit hard!, uh, you guys know you do have to actually aim it right >.>, unlike lich forms fingers of death

Mortar nerf

in Engineer

Posted by: Hansgrell.8179

Hansgrell.8179

what bothers me is, that mortar aa gets nerfed, even though i have to aim the attack, time it right to hit my target to get that damage, meanwhile, i can roll dual pistols get redic Burning/poison damage, with only having to get close. Thats what i dont like, burning damage is insane right now, yet the only attack that was nerfed was our mortar, which is easy to dodge, seriously as slow as mortar flies its easy to move out of the way or even take advantage of.

Mortar nerf

in Engineer

Posted by: Hansgrell.8179

Hansgrell.8179

So mortar gets nerfed, but them 12k burn ticks dont, okaaaaay

Mortar kit aiming help

in Engineer

Posted by: Hansgrell.8179

Hansgrell.8179

So, i love using mortar kit, i feel so engi with it, with all the explosions and shell types, except well im having such a kitten hard time hitting people with 1, now when i can actually hit people with one consec, it does decent damage but there are times where im just missing like crazy and then i look like a terrible new engi, anyone got any ideas on how i can land consec 1’s on people?

Mortar kit details

in Engineer

Posted by: Hansgrell.8179

Hansgrell.8179

If mortar kit 1 is going to use ground targeting (my poor fingers) will the explosive radius and projectile speed be fast enough to actually land the attack on a moving player? especially if one is sitting at around 200-400 ms speed? I really want to go Mortar kit but i am worried about aiming issues for me at least.