Showing Posts For Harddrive.2738:
Same, completely unplayable and I checked on 2 different computers and 2 different accounts.
Gets to character select, if you click play to quickly it instant crashes, if you give it 30 second it will just time out and crash.
I even repaired archives just to make sure.
So any feedback from Anet?
Does anyone take reddit seriously? For any reason?
Its pretty obvious whoever designed the LI had no idea of how raids work for 80-90% of the raid player base (aka, not in a good raid guild). Designing content that takes the average player 6-12 months to complete just doesn’t happen on purpose when your trying to grow a player base.
No, you are the one that has no idea. Raids were never ever designed for the average player. Your assumption is wrong from the start.
Raids also haven’t had the intention to grow a player base, they were a major concession to players being bored of the open world content and players seeking for a true challenge.
Raids shouldn’t cater to 80-90% of the playerbase, there are several official statemens underlining this. The possibility to pug them shows us that they are easy enough to handle but they weren’t meant to be.
Funny, I specifically made sure I said “average raid player”. Making your whole statement utterly pointless and misrepresenting.
How long are you going to stay in denial? It costs money to make raids and maintain them, they aren’t stupid enough to throw money away to make 5% of the player base happy. They are trying to build the brand and player base.
The words “raid” and “legendary armor” are massive selling points, if you put people off because of pointlessly long time gates, your just shooting yourself in the foot.
Being a glut for punishment is hardly a reason to not change the LI. I don’t see whats stopping you from grinding pointlessly AFTER you get the required LI?
Its pretty obvious whoever designed the LI had no idea of how raids work for 80-90% of the raid player base (aka, not in a good raid guild). Designing content that takes the average player 6-12 months to complete just doesn’t happen on purpose when your trying to grow a player base.
Those opposed can’t even give a straight answer as to why LI system shouldn’t be changed/adjusted. They have lost no value in relation to anyone else, and having more can do no harm.
I’ll say it again, we don’t care if you think the rest of the collection is easy, go complain about it in your own thread. The LI system is completely absurd in it own right and thinking that it defines the armor as a whole is absurd in its own right. Surely 300 provisioner tokens would be more defining then 150 LI by that logic?
Making LI easier to obtain hurts know one except the sellers. You can’t say you spent your LI so its unfair to lower it, cause you didn’t spend them yet.
Trying to argue about challenging content is pointless, know one really cares and time gates don’t make the content more challenging. You beat a boss 2-3 times and your set, there all fixed mechanics, follow the mechanics and you win. If that’s your only point, go make a thread and complain about it there.
I’m doing 3 tokens a day which is 3.6 months. Just do VB: carrion greatsword, assasin sword, and cleric hammer. Pretty easy to just WP to the far one and glide back to the others after events. There are others but considering the LI time gate, why bother?
It also a DAILY so speeding it up is really easy.
Disagreeing with the OP is on-topic. 4 months per armour set is not a severe time-gate.
You don’t read, why are you here?
The primary issue, and this has been said many times, is that its completely unreasonable to think most raid players can get 9 boss kills a week for various reasons. Which is where the time gate issue comes in, turning that 4 months into more like 6-12.
Just make the LI time gate reasonably obtainable at 4 months, how could you possibly complain if that turns the time gate into ex.2 months for guild raids?
Fractals by comparison, there time gate made you play fractals and was super easy. Unless you skipped, you could finish in the minimum time. Asking people to kill 3-6 raid bosses a week is far more difficult then fractals and would still be longer.
Its not even about dropping the LI from 150, but making them less time restricted.
Someone make a thread to complain about how weak the legendary armor collection is.
That should clear out all the off topic posters for the LI time gate issue.
They are six INDIVIDUAL pieces. Equipping one is no different that equipping a weapon, backpack, or any other item
So?
How does calling it 6 pieces change anything? Do you expect us to stop after 3 or 4 or 5?
Your just trying to complicate it, we want the SET, so we call it as it is.
As stated earlier several people are fine with the number and don’t meet your silly artificial labeling device.
And even more are not, are you denying the existence of the very thread you in?
Call it what you want but it sounds like you fall into the sour apples group. Although if you feel #3 or #2 are a better fit, let us know.
People sure are fixated on the 6 piece thing for the armor, anyone can divide the total by 6 to get a smaller number to try and make it sound better. Lets pretend like we want the entire set.
But most of the point of THIS topic is that this 2.7 week per piece or 4 months for set is not realistic. All 9 bosses per week is almost a pipe dream for pugs which is the vast majority of raid players.
People for keeping it at 150 LI fall into these categories: (let me know if I missed any?)
1. Sour apples, they already put in time and in there imagination feel they would lose value if it was lowered.
2.Troll, they don’t make any logical arguments or mostly just complaints about the rest of the collection; I have no doubt a good % of them are raid sellers.
3. Confused and lost, "where am I? what is the topic? I like raids but have no interest in its rewards, here is my opinion
".
Wait…. so I ask for methods to speed up the process to great resistance, only for you to suggest the exact same thing but outside of raids….
OMG make up your mind, inside raids, outside raids, who cares, LI is LI. We don’t want 4+ months of pointless grind.
So your upset about raid legendary armor being to easy so you want a massive time gate, but are perfectly fine with non-raid legendary armor (which isn’t even a thing) being a PvE give away.
Let me know when the paradox ends.
Do you people not read, I never said to lower it from 150……
And just cause its 25×6= 150 doesn’t stop it from being arbitrary.
Cause you know…. 20×6 = 120 or 15×6=90, and 30×6=180 and so on….
Why 25? Cause we we all know that 9×3=27
I don’t even know why your talking about school and whatnot, its barely a compatible comparison, I just went along initially but its getting silly now.
I can’t tell if it’s ego or entitlement that drives that position. There’s a 150 LI requirement for all players, how you go about it is ultimately up to the raider in question. Asking for it to be lowered is obviously not for some ‘Good for all players’ ideal, it’s selfish and reeks of laziness.
For starter 150 is just some number Anet threw out there, because its not released its not binding in any shape or form.
But more to the point I’m not asking to lower its from 150 (others have), I’m saying to ease up on the weekly resets and/or a few other things so that we can complete it in a manner that doesn’t measure in years.
They just released the last wing, setting up the release of the armor. A new wave of players are now starting the collections and seeing how insane the LI requirement is. When they do release the legendary armor a flood gate of people will be complaining and make this 11 page thing a drop in the bucket.
No…. its really obvious that you grinded raids not having ANY idea what was required.
To conclude that the time YOU put in is the correct amount for EVERYONE is quiet the ASSUMPTION.
It looks really bad if 90% of the class fails, you can bet your bottom dollar that the coarse will be changed and/or bell curved in some way after.
Just to get there you and to prove you where skilled enough to do it, so to assume when most fail with genuine effort, its not a free ride, the system is broken.
Just my opinion about people saying things like, “you don’t want it lowered cause you already have 150.”
If I go to college for four years and get my bachelor’s degree, but you show up and decide that four years is too long and too tough, so they need to give you your degree in 3 years. That doesn’t sound very fair to me, but c’est la vie I suppose.
No, the cost and reward was known before anyone started when talking about college and stuff.
Whats happened here is like:
Its akin to showing up to classes for 4 years wondering how long is required only to find out you only need 3, sucks to be you.
An obtainable 4 month time gate is not unreasonable by any standard and is far from being handed to you.
You’ve spent the last 7 months grinding at raids, deep down wondering when is it going to end?(uncertainty wears at the mind) I have no doubt is was not the funnest experience, which is why when you see people asking for 4 months compared to your 7 months, you feel like your being cheated or they are getting easy times.
Get over it, you’ve lost nothing and you did so of your own choice.
P.S
so some of you can use a keyboard better than others?am i missing something.
Yes, very much so, and yes to the second part as well. But you do have a point, what I said earlier could very easily be replaced with the term “ego”.
I’m here because I don’t want ArenaNet to constantly be catering to the “average” just because they don’t have what it takes to surpass the average.
welcome to real life, where things aren’t rainbows and sunshine all the time
I think you answered your own point. We don’t care about your definition of average, its just a silly pipe dream and its got nothing to do with this topic.
The time gate is 4 months best case which is not realistic for most, the only thing I’m saying and I’m sure most would compromise to as well is to make 4 months reasonably obtainable to people that actually play raids weekly to moderate success. It has nothing to do with the rest of the collections or costs.
Its not like we are trying to screw better players, under a faster system they would do faster then 4 months. As the content is not released yet, changing it now can’t possible have a negative impact on anyone.
But by all means, tell us, what have you lost if they where to change the LI system before release of the set? Imaginary loses or wounded pride don’t count…
(edited by Harddrive.2738)
You referenced Reddit, lets pretend that didn’t happen…..
In no way shape or form does changes to LI make any of the raid bosses easier or harder.
Your whole reason for being here is as I suspected completely selfish in nature. You have created your own little world where the amount of time and effort you have put in has become the golden standard. Anyone that does not go above this average to elite(?), regardless of reason, should be punished.
Welcome to Rashy’s dictatorship of GW2.
Ironically enough if they had said 300 from the start, and we asked to change it to 150.
They would have used the exact same arguments, meaning there so called arguments have no reference point except for what anet tells them and there for no point at all.
Just Sour Apples and trolling.
Then it’s on them to improve themselves and take the necessary actions to complete 9 bosses per week.
And what magic beans I mean raids can you sell me today to make that happen?
GOOD raid guilds do not grow on tree’s, if everyone that wanted one could get in one, we be happy times and the 4-6 average thing wouldn’t exist in the first place.
Why is making the time gate for the AVERAGE player equal to 4 months so bad?
“Tough luck”. That is very detailed and explains so much.
I’ll say it again, why are you here? You gain nothing by doing so and you certainly aren’t helping either way, I certainly wouldn’t care if they changed it and I had 150 LI. In fact I’d like it because I can spend less and maybe be able to spend the extra on something else.
Raids were never catered to the average player.
The average raid player will only get 4-6 bosses a week. The average player that runs around farming AB events probably will never be able to kill VG.
But once again you are on a tangent, that is about as far off topic from LI time gate as you can get without talking about baseball.
You don’t see anyone else complaining about the rest of collection and how to complete it (at least they shouldn’t be) in this topic.
You know what I think is a good example for behaving like a “troll”? If you keep repeating the same few arguments again and again and just ignore the counter-arguments, like you (and a few others) do it. There were a lot of people who explained why they think 150 LI are fine and why they shouldn´t be lowered or easier to obtain. They brought substantive arguments and were far away from trolling
I say the same things over and over cause you HAVEN"T made any counter points as I have said so many times explained.
“Its legendary so it should be hard, we can’t just give it away”, or “the amount of time I put in is equal to the current cost, I’d feel like I lost value if it was now lowered”.
Your counter arguments are just complaints at the larger collection being to easy or just a personalized complaint about apparent value from your perspective. They have little (tangent) or nothing to do with this the topic at hand.
So rather then RANT for long paragraphs at a time where know one cares to read said RANT which has the organisational train thought of a 5th grader; In ~3 sentences or less STATE your so called counter point.
Why is making the time gate for the AVERAGE player equal to 4 months so bad?
Saying we killed all 9 bosses and saying we can kill all 9 bosses every week are NOT the same thing.
Most players do no have a raid guild, its pretty unlikely most have the time or the luck to get 9 kills in 1 week due to the nature of pugs. I’d estimate most will only be able to get 4-6 average.
P.S Why would you bother thinking of it as 6 pieces, its exactly the same math divided by 6. Only reason you’d do it is because the smaller number sounds better, but means absolutely nothing because we want the SET.
The time investment is by far the issue. By almost every standards it will be the limiting factor by a large margarine.
Kill 1 boss a week = 3.125 Years
Kill 2 bosses a week = 1.56 Years
Kill 4 bosses a week = 9.37 Months
Kill 6 bosses a week= 6.25 Months
Kill 8 bosses a week = 4.68 Months
Kill 9 bosses a week = 4.17 Months
Legendary armor is a huge selling point for anet, by putting it behind a massive time gate like that will absolutely kill any hope of newer and older players trying.
They already cancelled normal legendary weapon production, you really think raids will stay in production if it doesn’t have the player base behind it?
Sure I’ll go back 1 page and repost.
I personally have no issue with it being 150 LI, but they need to add ways to increase the drop rate.
I personally think it should be more of a daily with weekly caps but letting us convert shards is sensible also.
If you could buy LI for 30 shards, that is +5 a week. For a time gate, telling people they need to kill on average 4 bosses a week is obtainable, but still a fair amount of work.
4+5(shards) = 9 = ~4 months. That is practical (but still annoyingly long).
Those that do kill all 9 in guilds +5 = 14 = ~2.5 months, which is still sensible for a time gate.
When giving people a choice and they assume the “troll” option, what does that tell us?
Think about it, if you already have a 150 II or close enough, why are you in the form? It has nothing to do with you and changes nothing to your ability to obtain the armor. AkA your just complaining cause you can, AKA troll.
If not a troll, you should be making your own topic to complain about the collection as a whole.
Your welcome to try and give a flip side point back that I haven’t considered, but I suspect they’ll mostly just be off topic or just personal complaints about how much work you did that others might not have to do………..
You want a skill based collection for legendary armor/items, isn’t that nice. You should go make a thread about that.
People are only for keeping it at 150 LI because they have some silly disillusion that its the only way to justify the title of “legendary”.
Anyone not in that category is either a troll, full sour apples, or as someone pointed out in it for the money.
Everyone wins (or at worst shouldn’t care) by lowering the cost or making the drop rate of LI increase. You’ll have more LI then everyone else to buy other stuff in the future or they will sit around and do nothing, something thats going to happen either way.
P.S Its unlikely we will get another raid wing for some time now, probably with the next expansion at earliest.
(edited by Harddrive.2738)
Your right, its been updated. Good catch.
Just because you have a fetish for punishment and think Anets not making it hard enough to obtain the armor is not the topic at hand.
Defending a bad mechanic to compensate for the other 50 or so requirements is silly.
(edited by Harddrive.2738)
If you want it to be harder, I can give you some suggestions.
Kill all bosses while nake (no armor)
You can only use axe as a weapon (either hand)
Anytime a boss says DIE, you sit down.
Just make it harder, your welcome.
But really, who thinks a random time gate defines legendary anything?
(edited by Harddrive.2738)
Wanting to lower the LI requirement just devalues what everybody else has worked towards so far and also makes it so that more people are able to BUY RAIDS and get the legend armor since the requirement is lower they can just keep buying wing 1 on the cheap. Any prestige would be gone.
Your so called devalue on something we can’t spend yet from a reference point of “so far” is complete non-sense.
If we where having this conversation last month when you only had 100, would there have been value lost? (no) Or if it happened 1 month from now and you had 200 LI, you just lost 100 in value.
At what point does having more LI then the collection requires stop summing towards lost value in comparison to the actual cost? Was it when Aet told you the value and when you realize you don’t need to raid anymore? Does it upset you that others with more accurate information might get the same reward with less effort?
It all just sounds like simple sour apples.
So instead of making arguments against a post you just just attack them with unconstructive comments such as “it’s a rant”?
I stated the obvious than went in to make the points in a fairly structured manner.
You on the other hand continue to rant for the most part.
That’s a bit of a reach to suggest that I agree with you that gates are trivial. I have absolutely no idea how you managed to make that connection.
I suggest you read what I said, it’s pretty straight forward.
Let’s try to refocus this, in 3 sentences or less explain why it’s soooo wrong to keep the time gate at 4 months or less for the average raider.
(edited by Harddrive.2738)
That whole thing sounds like a rant. Sorry, is a rant.
Do more bosses, oh wow, wish we thought of that. face palm
Its pretty obvious people that say that are in raid guilds. Pugs are random, fragmented and massively time consuming. This has been confirmed by anyone that pugs.
A daily would totally trivialize obtaining insights so no.
Learn to read, “with a weekly cap”.
So at what amount of time does it stop being trivial? The take away from that tells us that time is irrelevant, and you just agreed with us that time gates are trivial.
So if people aren’t trolling and raging at the collection as being to easy, what exactly are you doing here?
You have lost no value in relation to yourself or others. If it costs 100 instead of 150, everyone still pays 100, only difference is you have 50 to spare. Are you saying you wouldn’t have raided those 50 LI had you known? Ironically you can’t say yes, because people that have 150 LI right now did so without knowing how many where needed.
Oh how I wish I had the time to correct every fake statement made.
Half the people for keeping the current system are just complaining about the state of the collection in general and are just blatantly grasping at straws. They should be in a different thread arguing on that point, not flimsily trying to explain how without the EXCESSIVELY large time gate it would be to easy.
The others are just trolls in so many flavors. They don’t have a point to make except to indirectly complain about how much effort they had to do to get to 150 LI at THIS point in time.
You weren’t even in a time gate, the content wasn’t released and you had no idea the requirements. Its only AFTER you know all the information can you try to explain how its “justified”. Cause your point is completely subjective to what Anet tells you, which means its not a point at all; just sour apples that the total could be less then what you put in (to this date).
I personally have no issue with it being 150 LI, but they need to add ways to increase the drop rate.
I personally think it should be more of a daily with weekly caps but letting us convert shards is sensible also.
If you could buy LI for 30 shards, that is +5 a week. For a time gate, telling people they need to kill on average 4 bosses a week is obtainable, but still a fair amount of work.
4+5(shards) = 9 = ~4 months. That is practical (but still annoyingly long).
Those that do kill all 9 in guilds +5 = 14 = ~2.5 months, which is still sensible for a time gate.
Spoken by someone in a raid guild.
Rule#1: Only play only pug games.
Rule#2: You can’t ping any LI or any of the collection content and for argument sake can’t try your luck on anything that says 40+ LI in hopes they don’t check.
You won’t get anywhere near 9 bosses except with the devils luck.
You have read nothing, 150 LI is fine, the ability to get more in less time is what I’ve been saying. Should be closer to a daily with a weekly cap in my opinion.
If it was a daily reset on LI and not weekly, it satisfies everything you just said. lol
If you think a massive time gate with large spans of time between the same boss proves anything, what else is there to say to you?
Not really as players will just farm the easy bosses. It trivializes their being a required amount of LI. It’s not really that massive of a time gate. Every 2.8 weeks I’ll get a piece of legendary armor. Sounds pretty good to me.
You really aren’t reading, its near impossible to get all 9 bosses in 1 week for most players. Everyone without a guild raid will either dedicate there life to it or won’t get anywhere near it.
May I suggest a quick visit to your local street pharmacist or something, dude you just sound angry all the time.
Cause making a clear consensus point makes everyone mad…. oh boy….
(edited by Harddrive.2738)
You have read nothing, 150 LI is fine, the ability to get more in less time is what I’ve been saying. Should be closer to a daily with a weekly cap in my opinion.
If it was a daily reset on LI and not weekly, it satisfies everything you just said. lol
If you think a massive time gate with large spans of time between the same boss proves anything, what else is there to say to you?
Also keep in mind that raids have been out for almost 7 month
Irrelevant, you can’t possibly assume everyone could have started 7 months ago, screw new players!!!! NO ARMOR FOR YOU
Legendary items are to show dedication towards something and potentially skill. This is something that a lot of people were asking of legendary weapons as they disliked that someone could simply just by one off of the TP. They weren’t really legendary then.
I think the problem is obvious. You and many others like you dislike how anet handles the term legendary.
Sucks to be you, but thats not our problem.
I suggest you open a new thread asking them to redesign the collection to better reflect skill or whatever your trying to say. Cause right now it sounds like your trying to explain how a legendary time gate is what makes something legendary.
P.S We are earning it, we are saying to keep it within 4 months, not the 9-12 it currently is for most. If the rest of the collect is weak, blame anet.
I don’t know about you but actually beating the bosses like VG seem preferably much faster then wiping them over and over.
Its a 4 month time gate, its beyond reasonable to expect the average player will be able to complete it in that amount of time. By average I’ll ball park 3-5 raid bosses with the shards they drop.
If people do all 9, guess what, you can do it faster. I don’t see how anyone could complain about that.
In fact I don’t see how anyone can be complaining about having it lowered. Its a imaginary currency, you can’t spend it yet. You have lost no value in relation to anyone else because you didn’t even know how many would be required until very recently.
The short version, you just like to argue(troll) and likely spiteful. If you have 150 LI already, all future ones will have no value, but as it stands you can find a imaginary value for all the time you spent so far. To have it lowered makes you think you’ve lost something, but it was never even there, so get over it.
Assuming LI can be converted or used on something else gives even more merit to the lowering. Spending less means you are ahead for the future, or worst case, no difference at all.
Lets try to clarify this once more, why are you even on this form topic?
You have nothing to lose or gain from changes to LI if you even remotely close to the 150 LI.
Reason we are here is because the time gate is absolutely non-nonsensical to all other aspects of the collection and other content. If they dropped the ball on the rest of the collection and crafting, thats not a counter point.
Anyone that thinks that raid pugs aren’t completely random and massively time consuming with random results based on nothing more then luck is kidding themselves. In the video he made it pretty clear it was random, 2-3h on a VG and no kill……
Then assume that can happen on all the bosses, and you got yourself a nightmare of a challenge to get all 9 in 1 week. This week I got VG on first try, I spent 5h+ on 3 different parties for Matt listed under experienced and got nothing.
You clearly have never raid pugged.
The LI time gate is so massively larger then everything else, how could you not want to keep it as short as possible.
I would normally never buy raid wins because I know I can do them but given how much time can be saved personally and overal, its very temping like others have said.
I never said to lessen 150, but no matter how you look at it 4 months for a grind is insane. The average grind for most will be more like 9 months and is utterly insane.
Its not any one boss, but LFG is so fragmented that getting sets of bosses is nearly impossible in a reasonable amount of time.
I fully expected the crafting requirements to need ascended mats and ascended armors as some sort of base to upgrade the tier 1/2 armors.
But alas, its not our fault the other requirements are dirty easy/cheap. Stop trying to justify a bad system(legendary time gate) because there is no other way to justify the “legendary” aspect of the armors.
(edited by Harddrive.2738)
All legendary weapons can now be bought from a vendor for 1G each. Does this mean that all those who obtained legendary weapons before have no right to complain? Are they just doing this out of spite or regret for the time spent?
Correct. Its 100% pure spite and sour grapes.
We can’t even craft with LI yet, to say they are taking away value on something that is just a hypothetical and pointless in the extreme.
If I had a 150 LI it is a 100% certainty that I would not be on this form, in fact I’d be happy it decreased, then I’d have more for whatever else they might let me spend it on.
Its actually kind of perplexing.
There is no logical reason for someone who already has ~150 LI would need to go out of there way to defend the 150 LI except out of spite or regret for the time they already put it.
If they aren’t anywhere near 150 LI and defend it, they obviously are a glut for punishment or just found a good raid guild.
Anyone with half a brain can see that the average time gate for most people is WAY over 4 months (more like 9-12), and it has no logical reason to be that way.
Kill gor 5 times = 5 weeks (easy times)
300 provisioner tokens @ 3 a day = ~3.5 months (easy times)
150 LI @ 9 week = 4 months (Omega Level)
Which of these are not like the others?
Point is, just make the LI a daily thing with restrictions to keep it from being overly easy and the problem goes away. 150 LI is not the issue, its the time between resets.
Its the weekly reset that is the issue on LI.
It should be a 4 month time gate for moderate progress and if people can do all 9 make it even shorter or give a bonus.
M8 it’s LEGENDARY armour… The BEST armour in the game. It should be the equivilant to getting a legendary weapon. Please don’t make this like fractals where a net said that it’d be super hard content and then just turn it into a grind. It takes away from the status of legendary armour if everyone has it. Its supposed to take time and effort. Its not like the legendary armour is gonna give you stats either. Its just a skin and the ability to change the stats. Not like you NEED to get it.
By super hard content you mean beat the SAME bosses over and over again with long wait times in between? Or are you trying to say they get harder with each attempt?
That is the ideal, but the reality is that a lot of raids are fragmented and rarely get more then 1 boss before half leave and it starts a long rebuild process again. Making it hard to get to end bosses and extremely time consuming due to the very likely repeating wipes.
Also if you don’t wanna grind 150 LI then wait for the non raid legendary armor which will come later.
That is not eve a thing, they can barely get this armor out the door. It’ll be next expansion before that is even a figment of our imaginations.
(edited by Harddrive.2738)
I only see people saying 2 things.
1. Look at all the time and effort I’ve already put in, how dare you suggest that it should be done in less.
Got news for you, we don’t care that you have 150 already, that you’ll have 200+ by the time its released. How much effort you put in to get ahead is not the topic at hand.
2. LI time gate defines the armor.
What about the other 50 achievements? You have to beat everything, and multiple times at that not even counting LI to get anywhere near the armor.
Do you think fractal journals define As Infinitum?
Time gates are there to prove…umm… that you have put a minimum amount of time into the game. I don’t even have that much of an issue with the 150 LI, but the ability to fairly acquire them should be present, something a weekly reset does not do.