Well… if compared with another people with close builds it seems I lag behind in fps, they claim to run at 60fps everywhere and everytime…
My system:
Core2 Quad q8400 @ 2.66ghz
4gb ram (3gb usable by the system), 667mhz dual channel
Windows 7 32bits
Asus p5b motherboard
Nvidia gtx 560ti, at 950mhz by manufacturer (MSI gtx 560ti hawk)
304 beta drivers (installed since in a post you talked about the 301 having poor performance, but thinking to revert to another WHQL version since there is no noticeable improvement nor detriment)
running the game at 1920×1200, everything medium or high, even ultra
Symptoms:
While I can find myself running as high as 45-50 fps, I typically get around 25-40, with several zones where it is dropped to 10-15 (e.g. the pale tree), as people says already several times, turning around will also have a significative impact until I get static again.
My thoughts:
Well, I can play with the resolution and the settings however I want, but between the highest and the lowest settings there is a margin of only 5-10 fps, moreover lowering the resolution will not improve it either. For me this means that the graphic card is more than enough to handle the game, if something, setting the reflections to “everything” may take a hit in there.
Talking to people with similar systems and playing in full hd resolutions (well, I know I’m using more than full hd but as I said resolution will not improve performance), I wonder if my “old and slow” memory will make the difference here.
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