Showing Posts For Haverchuck.3415:

Health bug; Exactly 0 health

in Bugs: Game, Forum, Website

Posted by: Haverchuck.3415

Haverchuck.3415

I doubt that it’s a bug. GW2 isn’t the first game that works this way.

The nightcapping "issue"

in WvW

Posted by: Haverchuck.3415

Haverchuck.3415

WvW is unbalanced and it’s not only on the top ranking WvW servers. On almost every server the gap between #1 and #2 is a lot bigger than the gap between #2 and #3. I believe this happens because during the night the dominating server is getting most of the points for all those hours.

Finding a solution to make this more balanced is not that easy. Closing WvW during the night isn’t an option. People should be able to mass pvp any time they want. Here are two ideas that came to mind.

The first idea is to decrease the relatively big zergs during the nights by making sure that all three parties have about the same amount of people online (always). The way I thought of to do this is to let the amount of players that can join WvW depend on the amount of the smallest army at that time (with a minimum of X players). And with smallest army I mean the server with the least players in WvW (at that time). For example: At time X server #2 has the least people in WvW which is 20, let’s call this ‘Amount S’ for now. To keep the balance server #1 and #3 shouldn’t have much more than 20 players. So the cap at that moment should be something like ‘Amount S’ * 1.20 (adding a 20% variety) making it 24 players. And when more players join the smallest party the cap automatically increases as ‘Amount S’ increases (the cap should have a maximum of course). However, this works as long as the amount of players increases but as soon as it starts to decrease people might need to be ‘kicked’ to rebalance the amount of players fighting each other. I suggest that the ones that came in last get kicked when ‘Amount S’ starts to decrease. This is necessary but it would be unfair if a player that just joined gets kicked 2 min later to rejoin the 2 hour queue (for example). So when a player gets kicked I suggest adding that player at the front of the queue so when a place opens up this player is the first one to join again.

Pros: It’s still mass pvp but it’s not about who has the biggest zerg anymore (well maybe a little).
Cons: People that play during the night will have insane queue’s.

Another possible solution to balance WvW is to decrease the amount of potential points that can be earned every 3 minutes during night times (currently 700). This way the gap won’t become that big during the night. This could be a static amount with biggest amount during prime times of course and the lowest amounts during the night times. Or what might be even better is to let the amount potential points depend on how balanced the server is at that time. This way the potential points will be corrected whenever it’s needed, day and night. The more balanced it is, the more potential points that can be earned and thus the more influence it has on the total score. And with balanced I mean the sizes of the armies of all three servers. Big differences in size mean a low amount of potential points and vice versa. However, if the amount of potential points keeps changing the scores in the total server ranking will become a mess obviously as balanced servers tend to earn more points than low populated servers. Luckily this can be easily fixed by looking at the relative score after each period of time (3 min) and give points based on that. This complicates it a little but I don’t think it would be a big problem.

Pros: People that play during the night can still mass pvp w/o having longer queues and kicks are prevented.
Cons: Mass PvP will still be about the biggest zerg.

Personally I think the last idea is the best one because I think it keeps most people satisfied. I might have overlooked a few details so feedback is appreciated!

On a losing server? People have found a solution!

in WvW

Posted by: Haverchuck.3415

Haverchuck.3415

Maybe it’s an idea to to add a 24 hour penalty to accounts which just switched server which unables them to participate in WvW.