(edited by Hegediz.1605)
Showing Posts For Hegediz.1605:
Then by all means play with other weapons. There are plenty to choose from.
I think you’re missing the point.
The point is, Warriors want more viable options.
Ever notice how nearly the entire Warrior meta involves Cleansing Ire, Fast Hands, and a Longbow??
Yes, but that does not mean other builds are not viable. I for one use my own build that revolves around stances —> with greatsword/hammer and i prefer it over the so called “meta”.
And yes, with a decent build that synergizes well, and with good setups that do not telegraph, trust me you can be a serious threat to anyone with greatsword (still).
(At least i am )
The onlything that is on my wishlist for greatsword is Arcing slice buff to damage to foes under 50% —> it needs to be 2x base dmg just like Sword skill #2. Would be fun to crit higher with it.
Other than that i am happy with how things are. Dont get me wrong, i would like to see the suggested changes/buffs, but many would just make gs op again. My 2 cents, and sry if i insulted anyone by calling u guys noobs. If i did, i apologise. Peace out.
(edited by Hegediz.1605)
Actually no, most of the time i play WvW and sPvP. I use greatsword all the time.
As i have said in my previous post, you must have some skill to be able to land your 100blades effectively. I roll with gs / hammer combination and win 80% – 90% of my fights (wvw and pvp).You must understand that setting up a situation to utilize greatsword’s #2 and #3 for example requires skill and usually knockdowns/control /immobilize/ cc utility.
That is pretty much all it takes to be effective, skill and a suitable build that supplements and sets up your gs for maximum effectiveness.With that being said, yes, greatsword is balanced and if you cant properly use it (that meaning setting up with stun/knockdown/immobilize type thingy) do not assume that its underpowered and rather invest some time learning how to set it up with synergy of build, rotation, utility, and last but not least, skill.
Warrior Greatsword (much like War Rifle) is a noob crusher.
By that, I mean that low skill opponents will often be destroyed by simple moves such as CC-100b. Earthshaker, Skullcrack, Bullrush, PinDown, etc, into 100b will easily crush inexperienced players, who do not run suitable cleanses, and stability, and/or have poor reactions.
By contrast, high skilled players will almost NEVER take more than the 1st swing from 100b. Even assuming they’re on the defensive, trying to exhaust their resources and set them up for a 100b is nearly impossible.
Assuming you and the opponent have equal skill, for every 100b set-up you bring, the opponent should have a reasonable counter. Bullsrush, Earthshaker, Skullcrack, and PinDown telegraph greatly, and are all dodged. Stability and stunbreaks will handle the odd stun that actually lands, and a cleanse, teleport, invul (mist/shrink), or even block, will handle immob-100b from a stray PinDown that actually lands.
Worse STILL, an equally skilled player will NOT be playing defensively against you. They will be throwing everything and the kitchen sink BACK your way. If your main gimmick is cc-100b, and they manage to counter it, you’re basically up kittencreek without a paddle, and now they have the upper hand.
So, Hegediz, im sure your noob crusher build does in fact win 80-90% of your fights vs low skilled players.
But hey, if you still think Earthshaker-100b is viable vs skilled players, by all means, go hop into Ranked SPVP and post your success videos here.
Then by all means play with other weapons. There are plenty to choose from.
On the other hand though, rifle volley should inflict cripple. Thats about it.
Because pressing 2 before 3 is so hard right?
Yeah this would make rifle totally usefull in pvp..
Yup
Of course with adding cripple to ability #3, #2 should be properly adjusted – for example immobilize or 1 sec stun.
SMH….. Typical noob warrior players QQing about everything. Greatsword is balanced atm and is still fairly strong. OP’s and other suggestion would just make it overpowered again.
<3
Typical noob warrior players??
Let me guess, your an pve player right?
sure greatsword is balanced there, but who knows because i am just a typical warrior noob right.But thanx for your info saying greatsword is balanced! because with that much info i indeed see allot of greatsword warriors in tpvp smashing everyone dead because pressing 2 on greatsword is win right?
why even bother posting here if you start with typical noob warriors and saying its balanced but no extra info.
players like you are holding this class back saying greatsword is balanced good because you just did a 1000k million 100b on a freaking mob.
Actually no, most of the time i play WvW and sPvP. I use greatsword all the time.
As i have said in my previous post, you must have some skill to be able to land your 100blades effectively. I roll with gs / hammer combination and win 80% – 90% of my fights (wvw and pvp).
You must understand that setting up a situation to utilize greatsword’s #2 and #3 for example requires skill and usually knockdowns/control /immobilize/ cc utility.
That is pretty much all it takes to be effective, skill and a suitable build that supplements and sets up your gs for maximum effectiveness.
With that being said, yes, greatsword is balanced and if you cant properly use it (that meaning setting up with stun/knockdown/immobilize type thingy) do not assume that its underpowered and rather invest some time learning how to set it up with synergy of build, rotation, utility, and last but not least, skill.
SMH….. Typical noob warrior players QQing about everything. Greatsword is balanced atm and is still fairly strong. OP’s and other suggestion would just make it overpowered again.
<3
If you would have to pick a single warrior set of armor from Guild Wars 1 franchise, which one would it be?
I WOULD PAY like 1600 GEMS FOR THIS ONE – it is called Elite Gladiator armor from GW1.
Which new weapons would you like to see in the future for the warrior?
I would personally like a pistol for damage/conditions (besides longbow and sword atm).
For the pistol burst skill i imagine:
a)if its condition weapon then some kind of condi atack similar to sword
b)if its pure dmg weapon (like rifle is) some kind of Eviscerate/Killshot or even Volley.
Wouldn’t staff be awesome on warrior aswell? I feel as if some of us warriors would like more option to be supportive (not to take anything away from the guardian).
Burst skill i would like to see on warrior staff is some kind of heal/buff or aoe dmg.
This goes for current weapons that are ingame. As far as future new weapons that can be released down the line, i mainly see spear or polearm being suitable.
What do you guys think?
But seriously, this character creation video of Colin is hilarious.
And I would like to link, for you, this:
This is the Cinematic Trailer for Guild Wars Prophecies. If this game was truly as PvP-focused as you’re claiming, then the cinematic trailer wouldn’t be showing off only humans fighting down monsters. It would show humans fighting against other humans, to pump up the “Player versus Player” point of the game.
But, it doesn’t. It’s a PvE monster-slayer, just like it was always intended to be.
I understand what you are trying to say. And the video sure does not mention Guilds in any shape or form indeed.
The bottom line (and also the topic of this thread) is that Guild Wars 1 was a suitable name, while Guild Wars 2 is simply not anymore.
So GW2 is not a suitable name because it doesn’t have GvG? But it is a continuation of the story of Tyria. The events of GW1 have brought the world to the point that it is now.
And WoW is the continuation of the story of the warcraft series, yet it is not called Warcraft 4
No, because Warcraft moved from being an RTS to an MMO. And with an MMO you have a much more expansive, evolving and changing world. Thus WORLD of Warcraft.
And GW moved from being a coorpg to an MMO, my point is the continuation of the story shouldn’t be enough to put a “2” next to its name
I feel that it is entirely appropriate to add a “2” to it. One could also argue the naming conventions of Final Fantasy. None of these games are in any way sequals or prequals to any of the other. (With the exception of FFVII: Crisis Core, FFVII: Dirge of Cerberus, and XII-2). Also XI moved from being a turn based RPG to an MMO, yet kept the naming convention.
My point is, that Guild Wars 2, being a continuation, is enough to call it “2”. But I believe the name was partially due to keep the Guild Wars name, and the story, and to be more recognizable. As far as the original name, I don’t think that it was called such as a shout out to PvP/GvG, but to draw attention to the story as a whole.
I played Guild Wars 1 for a little bit, but couldn’t get too much into it. If the name of this game change to Tryia: The battle of the dragons, or something, I probably would have overlooked it. But the name Guild Wars, was already known, and recognizable. Calling it anything else, I feel would not have brought the success that it has.
Ok lemme put it that way – are there any “guild wars” or anything that would imply to that in Guild Wars 2? -No, absolutely not. Not even a little bit. This is why the name is unsuitable.
The name is unchanged just because it is a Guild Wars sequel, but the actual representation of the name is unsuitable hands down.
Do we have Guilds in the game? Yes. Do we have wars in the game? Plenty. Do we still have backstory from the Guild Wars from so long ago? Oh yeah, someone mentioned where it’s still talked about in the game.
There’s plenty of reason for it to still be called Guild Wars 2. Honestly, I think it has more merit now than before this thread started.
Do we have guilds in the game? yes. Do we have wars in the game? yes. But those wars are NOT guild wars but it is a war with the awakened dragon(s). There is no Guild vs Guild in the game. (the only time guild wars are mentioned in the game are when Trehearne is explaining the history of Tyria in the personal story quest. That is like saying World of Warcraft should be named Leeroy Jenkins because there was a guy named Leeroy in the raid who was epic and fought and stuff. —> No guild wars in Guild Wars 2. Everything about wars between guilds – guild wars is a leftover from the prequels Prophecies, Factions of Guild wars 1 game.
(edited by Hegediz.1605)
Ok lemme put it that way – are there any “guild wars” or anything that would imply to that in Guild Wars 2? -No, absolutely not. Not even a little bit. This is why the name is unsuitable.
The name is unchanged just because it is a Guild Wars sequel, but the actual representation of the name is unsuitable hands down.
(edited by Hegediz.1605)
And I would like to link, for you, this:
This is the Cinematic Trailer for Guild Wars Prophecies. If this game was truly as PvP-focused as you’re claiming, then the cinematic trailer wouldn’t be showing off only humans fighting down monsters. It would show humans fighting against other humans, to pump up the “Player versus Player” point of the game.
But, it doesn’t. It’s a PvE monster-slayer, just like it was always intended to be.
I understand what you are trying to say. And the video sure does not mention Guilds in any shape or form indeed.
The bottom line (and also the topic of this thread) is that Guild Wars 1 was a suitable name, while Guild Wars 2 is simply not anymore.
Chech the video i posted in the original post. ^^
What about it? About 90% of that video is PvE with the last 15 or so seconds being PvP.
Is the video showing pve? Sure. What is the whole message though? It mentions the word: guild MANY times, 6x times i believe. The whole video indicates of Guilds being a big role of the game. Proof: (i quote from the video)
1.) “Our guild gathers before each battle.” – 0:07
2.)“As guild members we spend our time training, to master our unique skills, to earn a right to call ourselves guild members” -0:48
3.)“Other guilds will confront us.” --→ the biggest proof of GwGing, and besides, the video is ALL about guilds, guild members gathering before battle and fighting other guilds etc.
It did not get its name from guild vs guild.
Yes it did. The original Guild Wars was focused primarily on PvP. To make sense of the game mode and the concept of guilds, they made an elaborate back story known as the “Guild Wars.” It was absolutely named “Guild Wars” because of the game mode. The lore was secondary to make it make sense and to give people a way to recognize which game had the specific brand of PvP they were going for.
Where’s the source that that was why they named it?
Where’s the source for the reason it wasn’t named after this?
“The onus of proof is on the accusor.”
You accused that the game was named for the PvP aspect, yet there is no proof to be seen of it. And, since you’re the one suggesting it to begin with, it’s up to you to provide proof.
Also, I remember all the advertisements about GW1 when it first came out. The major factor was the “only pay once” model, and the “instanced areas”. I don’t recall anything about them going out of their way to tout the PvP aspect of the game. And, as I said, even at launch in the vanilla campaign, PvP itself was still only a very small fraction of the overall game.
I suggest all of you check the video i attached to OP
It did not get its name from guild vs guild.
Yes it did. The original Guild Wars was focused primarily on PvP. To make sense of the game mode and the concept of guilds, they made an elaborate back story known as the “Guild Wars.” It was absolutely named “Guild Wars” because of the game mode. The lore was secondary to make it make sense and to give people a way to recognize which game had the specific brand of PvP they were going for.
Where’s the source that that was why they named it?
Where’s the source for the reason it wasn’t named after this?
I’ll go through that effort after the OP provides their source as they’re the one making the claim that it was based on guild vs guild.
If we look back at first release of Guild Wars 1, guild vs guild was (generally speaking) the main focus of the gameplay. Throughout new campaings (Factions, Nightfall and then Eye of The North), the name Guild Wars became less and less representative of the actual core game – the focus increasingly shifted to expanding lore and story. (That is at least my opinion based on playing all of the content since release of Guild Wars: Prophecies). Since Guild Wars 2 launch, i feel like the name is not appropriate and should be changed to something more descriptive of it’s actual gameplay. (I understand the early beginnings of Guild Wars 1 – namely Prophecies had alot of guilds and wars between them in it, but still, its been along time since then and things have changed).
Example : I am a guy and i go to the store. I see Guild Wars 2 and buy it. My initial thoughts would be:
“Wow! Guild Wars 2! Man, i can’t wait to join a guild and fight other guilds and stuff.”
When really, the name like Tyria – time of dragons or whatever would be much more suitable if you know what i mean.
Do we have guilds in the game? yes. Do we have wars in the game? yes. But those wars are NOT guild wars but it is a war with the awakened dragon(s). There is no Guild vs Guild in the game. (the only time guild wars are mentioned in the game are when Trehearne is explaining the history of Tyria in the personal story quest. That is like saying World of Warcraft should be named Leeroy Jenkins because there was a guy named Leeroy in the raid who was epic and fought and stuff. —> No guild wars in Guild Wars 2. Everything about wars between guilds – guild wars is a leftover from the prequels Prophecies, Factions of Guild wars 1 game.
UPDATE:
Check this Guild Wars 1 pre release aplha video : https://www.youtube.com/watch?v=tJn9GhF8TI0
This is my reply to people that would be sceptical about original Guild Wars 1 not being focused mainly of guild vs guild.
Now compare this to various Guild Wars 2 trailers and see the VERY BIG difference.
I would really like to hear an opinion from you guys as this has been on my mind for some time now.
(edited by Hegediz.1605)
Update: I have just recieved a letter from Anet!)
I hope people see this post atleast so they do not make the same mistake as i did.
To Arenanet —> I suggest you put some warning or anything regarding unique ascended rings so such mishaps will not happen in the future.
Thank you.
(edited by Hegediz.1605)
Basically, few days ago i have reached enough laurels (25 of them) to buy another ring at the WvW laurel vendor for 25laurels and 250 bagdes of honor. Since i had 1 asenced ring already (Ring of red Death), i bought another one since there are two slots for rings.
When i tried to equip it though, i could not. I quickly asked my guild members what seemed to be the problem. So they told me that you can’t equip 2 of the same unique rings. Great!
The thing is, I have not found or seen any information regarding unique rings. I simply though unique meant that it is unique because it is ascended and of rare sight. I simply did not know (and there is no “warning” about this) unique means you can only carry 1 of that unique ring. Because of this, i’ve spent hours and hours of gameplay only to waste my time for a misleading unique attachement to a ring.
I have also look up on the forums and found out i was not the only one. Many came across the same issue. A lot of them also sent a ticket to ArenaNet and said they were compensated for this mishap.
I’ve sent two ingame reports and later on also sent a ticket explaining the situation but recieved no reply or ingame compensation. Therefore i am writing this topic because i am confused and think i am being left out or simply not seen.
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**UPDATE: I have recieved a compensation from Anet. Thanks for that.
**NOTE / SUGGESTION to Anet: Please change this current “unique” writing so players can know what exactly unique means so further potential mishaps of fellow players can be eliminated. Or atleast put a “warning sign” or something so players can be informed before buying a second (same) ascended (unique) ring (in my case Ring of red death).
(edited by Hegediz.1605)